Rémy Bouquet
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3a2f4075dc
Merge pull request #610 from FrozenShade666/patch-1
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8 роки тому |
FrozenShade666
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e1dd515321
Update README.md
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8 роки тому |
Rémy Bouquet
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33b3514368
Merge pull request #608 from JavaSaBr/fixed_motion_event
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8 роки тому |
javasabr
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ba4886da80
fixed saving spatial of motion event control.
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8 роки тому |
Nehon
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74858976eb
Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop
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8 роки тому |
Nehon
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390d35180b
Soft particles now has only one shader and one technique to work with any glsl version
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8 роки тому |
Rémy Bouquet
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4fbe5ec84d
Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters
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8 роки тому |
javasabr
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87562bfbae
fixed NPE.
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8 роки тому |
javasabr
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c2219ecce5
removed the comment and returned a final modification to the method.
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8 роки тому |
javasabr
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f016469933
to prev
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8 роки тому |
javasabr
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6c3100f929
Added cloneable and jmeCloneable interfaces to shadows renders and filters
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8 роки тому |
Rémy Bouquet
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4c664f8df3
Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter
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8 роки тому |
javasabr
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1be4a48223
changed access to some methods of shadow render.
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8 роки тому |
Nehon
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f7181c38dc
Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for
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8 роки тому |
javasabr
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e7d95ee734
to prev
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8 роки тому |
javasabr
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56fc653725
fixed editing of color overlay filter
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8 роки тому |
Nehon
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a64594eea9
Better cloning for TechniqueDefs
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8 роки тому |
Nehon
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51eccfea2e
Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+
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8 роки тому |
Rémy Bouquet
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93fff9fae8
Merge pull request #601 from mitm001/patch-1
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8 роки тому |
mitm001
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756a7c2683
Update MotionEvent.java
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8 роки тому |
appveyor
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f376ebb5c0
[ci skip] bullet: update windows natives
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8 роки тому |
MeFisto94
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0587c84527
Triggering a Native Physics build
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8 роки тому |
Nehon
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b0ed053472
Fixed a cloning issue and some tests
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8 роки тому |
Nehon
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d537a1c22e
Added a GLSL150 to most of the shaders used in the engine (except deprecated ones).
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8 роки тому |
Nehon
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12a2f0f63c
One can now define several versions for the shader in a Technique in a J3md file, ie:
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8 роки тому |
Nehon
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4777c591b1
GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code
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8 роки тому |
Nehon
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f2709858bb
Got rid of the sorting for Technique selection
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8 роки тому |
Nehon
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cb04548fd5
Techniques are now weighted and sorted depending on their LightMode and GLSL version
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8 роки тому |
Nehon
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c713a06146
Fixed Backface Shadows param for PBRLighting
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8 роки тому |
appveyor
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fd200ac2a0
[ci skip] bullet: update windows natives
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8 роки тому |