História revízii

Autor SHA1 Správa Dátum
  Nehon 3acd6b2f33 Fixed the error message when types/swizzles in a variable mapping do not match 11 rokov pred
  Nehon 2670026552 Fixed a documentation issue in the shader node definition wizard 11 rokov pred
  Nehon 76fe370cf1 Removed the code display button for nodes that don't have code. 11 rokov pred
  Nehon ae8474cb57 Added some icons to edit and delete a node in the shader node editor 11 rokov pred
  shadowislord 629c007cd4 DDSLoader: fix loading 16-bit images (as exported by PVRTexTool) 11 rokov pred
  shadowislord badefdf4e4 Fix OgreXML loading crash when no material specified for geometry 11 rokov pred
  shadowislord 809092c236 Allow application to be a resizable window. 11 rokov pred
  shadowislord 1fc730c78a Add ThrottleOnLostFocus - a slightly less crappy version of PauseOnLostFocus 11 rokov pred
  shadowislord 8ae04fd1fb PlaceholderAssets: when assets fail to load, try to make the error appear visually 11 rokov pred
  Nehon 0ebb3acb16 Fixed an issue with the ShaderNodeGenerator that was missing some variable names in cases like that ',myVar,myVar.x' 11 rokov pred
  Nehon 2066c98dd0 Fixed background color in some node editor windows to fit with a dark theme 11 rokov pred
  shadowislord 4b079ea480 DesktopAssetManager: remove weird logging in loadTexture 11 rokov pred
  shadowislord c818ee9c5c IosAssetManager: Remove nearest filtering override (old code) 11 rokov pred
  shadowislord 253c3ac80d JmeSystem: print build info on initialization 11 rokov pred
  shadowislord eda5e983da context/renderer: let renderer print out graphics hardware info 11 rokov pred
  shadowislord bbbfdb851a GLRenderer: log texture formats as Level.FINE 11 rokov pred
  Nehon 963c3d7e61 Fixed some typo in some comments in Material.java 11 rokov pred
  Nehon edf5db0f44 Fixed context menu display in the node editor 11 rokov pred
  Nehon ac7d8d0674 integrated change described in this thread to the ColorRGBAPropertyEditor 11 rokov pred
  Nehon 4cb007f3b3 Fixed issue exposed in this thread http://hub.jmonkeyengine.org/t/found-bug-in-jme-xmlexporter-vector3f-zero-abuse/31430 11 rokov pred
  Nehon 58480c0926 New Colors for the node editor 11 rokov pred
  Nehon 400a03c507 Shader Node's editor connections are now curved lines. 11 rokov pred
  shadowislord 7f50f906aa Upgrade to LWJGL 2.9.3 11 rokov pred
  shadowislord 507b89fc46 Do not track JmeVersion as it is autogenerated 11 rokov pred
  shadowislord fe508f0ba0 Add JmeVersion to .gitignore (since it will be changed every build..) 11 rokov pred
  shadowislord 6f8fb84586 Update JmeVersion via build script 11 rokov pred
  shadowislord 35737e1614 Add branch name to JmeVersion class 11 rokov pred
  shadowislord 3cc0feced0 Put git hash and build date in JmeVersion class 11 rokov pred
  shadowislord bac0f81853 Fix scene graph update corruption due to earlier optimizations. 11 rokov pred
  shadowislord e19be328a7 Add simple test case for the "scene not updated" crash in the SDK 11 rokov pred