提交歷史

作者 SHA1 備註 提交日期
  nor..67 3dcd4fdade - native bullet: add -static-libgcc option to native bullet compile 14 年之前
  nor..67 6c13cd9b36 - native bullet: add -fPIC option to native bullet compile 14 年之前
  nor..67 20c5994db4 - native bullet: add some checks to physics space and physics vehicle 14 年之前
  nor..67 0a11431b21 - change name of Library plugins (jME3 and External) 14 年之前
  nor..67 47c60dc3ed - update basicgame project to exclude .blend files for distribution by default 14 年之前
  nor..67 99c679af49 - bullet native: fix osx java headers path to work on lion 14 年之前
  nor..67 fbbe0fa8c7 - bullet native: remove -static-libgcc option for linux 14 年之前
  nor..67 03b4be02a7 - bullet native: remove -m32 option for linux 14 年之前
  nor..67 242af7aa5d - bullet native: fix changed signature for PhysicsRigidBody methods 14 年之前
  nor..67 3bf64fb343 - bullet native: fix changed signature for PhysicsCollisionEvent methods 14 年之前
  nor..67 3dfe94f84b - bullet native: add fix for android compilation of native 14 年之前
  nor..67 b5af58df86 Update windows bullet native to bullet 2.79 14 年之前
  nor..67 31f8664db2 Update windows bullet native 14 年之前
  nor..67 8d702d8823 - bullet native: add osx binary with callbacks (intel only atm) 14 年之前
  nor..67 288114b1a1 - bullet native: add osx binary with callbacks (intel only atm) 14 年之前
  nor..67 8e8d612a7a - bullet native: fix two variables from temprorary 14 年之前
  nor..67 06f329611b - add missing PhysicsCollisionEvent 14 年之前
  nor..67 5bfd3bd68c - add collision callbacks to native bullet 14 年之前
  nor..67 f798988f0a - commit fix to native bullet RigidBody setRestitution (thanks to @chototsu) 14 年之前
  nor..67 b5010ce207 - commit fix to bullet RigidBody angular/linear mixup (thanks to @chototsu) 14 年之前
  nor..67 425d459668 - commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu) 14 年之前
  nor..67 3eebf80097 - add loading screen doc to sdk manual 14 年之前
  nor..67 a0c818c8e1 - change base nifty xml file 14 年之前
  nor..67 0176b6e179 - fix base nifty xml file 14 年之前
  Sha..om 30e1128a57 * Remove silly allocation of triangle per BIH node. Use temp vars instead 14 年之前
  sha..rd 0372a5ed6d * Add lighting support to OpenGL1 renderer 14 年之前
  voi..om 52d1aaaaf2 Nifty RenderDeviceJme Bugfix: When we cache BitmapText instances to speed up text rendering we need to make sure that we take the font and the color into account as well! When we cache BitmapText instances only using the actual "text" it is possible that the exact same text - when it is rendered in different fonts - will be used from the cache (and then using the wrong font!) This has now been fixed. 14 年之前
  sha..rd 5feebef7c5 * AwtMouseInput event queue is now synchronized like it should be 14 年之前
  nor..67 86e5ffd7a4 - warn user when asset cannot be loaded because it is not part of a project with ProjectAssetManager 14 年之前
  nor..67 82de99ca94 - make "Add Asset" action of AssetPack browser more robust 14 年之前