nor..67
|
3dcd4fdade
- native bullet: add -static-libgcc option to native bullet compile
|
14 年之前 |
nor..67
|
6c13cd9b36
- native bullet: add -fPIC option to native bullet compile
|
14 年之前 |
nor..67
|
20c5994db4
- native bullet: add some checks to physics space and physics vehicle
|
14 年之前 |
nor..67
|
0a11431b21
- change name of Library plugins (jME3 and External)
|
14 年之前 |
nor..67
|
47c60dc3ed
- update basicgame project to exclude .blend files for distribution by default
|
14 年之前 |
nor..67
|
99c679af49
- bullet native: fix osx java headers path to work on lion
|
14 年之前 |
nor..67
|
fbbe0fa8c7
- bullet native: remove -static-libgcc option for linux
|
14 年之前 |
nor..67
|
03b4be02a7
- bullet native: remove -m32 option for linux
|
14 年之前 |
nor..67
|
242af7aa5d
- bullet native: fix changed signature for PhysicsRigidBody methods
|
14 年之前 |
nor..67
|
3bf64fb343
- bullet native: fix changed signature for PhysicsCollisionEvent methods
|
14 年之前 |
nor..67
|
3dfe94f84b
- bullet native: add fix for android compilation of native
|
14 年之前 |
nor..67
|
b5af58df86
Update windows bullet native to bullet 2.79
|
14 年之前 |
nor..67
|
31f8664db2
Update windows bullet native
|
14 年之前 |
nor..67
|
8d702d8823
- bullet native: add osx binary with callbacks (intel only atm)
|
14 年之前 |
nor..67
|
288114b1a1
- bullet native: add osx binary with callbacks (intel only atm)
|
14 年之前 |
nor..67
|
8e8d612a7a
- bullet native: fix two variables from temprorary
|
14 年之前 |
nor..67
|
06f329611b
- add missing PhysicsCollisionEvent
|
14 年之前 |
nor..67
|
5bfd3bd68c
- add collision callbacks to native bullet
|
14 年之前 |
nor..67
|
f798988f0a
- commit fix to native bullet RigidBody setRestitution (thanks to @chototsu)
|
14 年之前 |
nor..67
|
b5010ce207
- commit fix to bullet RigidBody angular/linear mixup (thanks to @chototsu)
|
14 年之前 |
nor..67
|
425d459668
- commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu)
|
14 年之前 |
nor..67
|
3eebf80097
- add loading screen doc to sdk manual
|
14 年之前 |
nor..67
|
a0c818c8e1
- change base nifty xml file
|
14 年之前 |
nor..67
|
0176b6e179
- fix base nifty xml file
|
14 年之前 |
Sha..om
|
30e1128a57
* Remove silly allocation of triangle per BIH node. Use temp vars instead
|
14 年之前 |
sha..rd
|
0372a5ed6d
* Add lighting support to OpenGL1 renderer
|
14 年之前 |
voi..om
|
52d1aaaaf2
Nifty RenderDeviceJme Bugfix: When we cache BitmapText instances to speed up text rendering we need to make sure that we take the font and the color into account as well! When we cache BitmapText instances only using the actual "text" it is possible that the exact same text - when it is rendered in different fonts - will be used from the cache (and then using the wrong font!) This has now been fixed.
|
14 年之前 |
sha..rd
|
5feebef7c5
* AwtMouseInput event queue is now synchronized like it should be
|
14 年之前 |
nor..67
|
86e5ffd7a4
- warn user when asset cannot be loaded because it is not part of a project with ProjectAssetManager
|
14 年之前 |
nor..67
|
82de99ca94
- make "Add Asset" action of AssetPack browser more robust
|
14 年之前 |