sha..RD
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3fbad71595
* Update to Bullet 2.82
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12 tahun lalu |
PSp..om
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d89f4caa94
Added the non-wireless X Box controller mappings
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12 tahun lalu |
sha..RD
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27a4d4d268
* On Windows, forcefully load our version of OpenAL to prevent any currently installed versions in System32 from overriding it
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12 tahun lalu |
Kae..pl
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0921540124
Bugfixes:
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12 tahun lalu |
SHA..rd
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0ab43e0649
* Fix Linux MinGW build for latest CMake
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12 tahun lalu |
rem..om
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509f4eae35
Removed remaining debug system out in SpotLight
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12 tahun lalu |
rem..om
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ee03907418
Changed the Mesh.isanimated to check for BindPose,BoneWeight, BoneIndex instead of just BindPose to avoid crashes in the skeleton control on old models.
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12 tahun lalu |
Kae..pl
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a6004618ce
Bugfix: changed method visibility from private to public to prevent compilation time errors.
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12 tahun lalu |
Kae..pl
|
32b79324a9
Bugfix: fixed an issue with proper bone orientation in 3D space (as in blender bones have different local coordinates system than other features); this fix caused more models to be loaded properly and made the code more simple
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12 tahun lalu |
Kae..pl
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c0f0f0ca9e
Bugfix: BlenderModelLoader attached root objects to the scene node before applying the constraints; this sometimes caused NPE to occur while applying the constraints
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12 tahun lalu |
bre..om
|
d61ac1afe5
Added alphamap rename tool to the terrain editor. Removing a texture layer now clears all alpha for that layer
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12 tahun lalu |
PSp..om
|
a2a39bd0d5
Added a connected check to DefaultClient's channel-based
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12 tahun lalu |
PSp..om
|
db8dc8d4fa
Added a toString() method to DisconnectInfo.
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12 tahun lalu |
sha..RD
|
2abf8218be
* Fix 64 bit native bullet compile on windows. 64 bit build requires using mingw-w64 instead of mingw32. Also if mingw-w64 is used, both 32 bit and 64 bit are supported.
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12 tahun lalu |
PSp..om
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cc2d4cd83f
Future-proofing JmeVersion now in case we want to
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12 tahun lalu |
PSp..om
|
16428d82aa
Marking as non-version specific.
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12 tahun lalu |
rem..om
|
ade8d30d8c
Shadows : post pass is no longer rendered when there is no geometry that cast shadows, avoiding rendering what ever there is in the graphic memory in that particular case.
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12 tahun lalu |
rem..om
|
6f6b123936
Changed the javadoc of AudioNode to clarify its behaviour when it's positional or not and regarding mono and stereo format audio sources
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12 tahun lalu |
PSp..om
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596b5a0060
Modifying an exception to log warning to actual do
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12 tahun lalu |
Kae..pl
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11d77cfdc2
Refactoring: removed unused methods.
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12 tahun lalu |
sha..RD
|
8538706254
* Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/)
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12 tahun lalu |
sha..RD
|
c9c4bdeb54
* Javadoc clarification in Spatial.setCullHint and setBatchHint (http://hub.jmonkeyengine.org/forum/topic/spatial-setcullhint-documentation/)
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12 tahun lalu |
iwg..ic
|
6a39a6b5ba
Add isEnabled to PhysicsControl interface
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12 tahun lalu |
Kae..pl
|
ebef55aecf
Refactoring: removing AbstractBlenderLoader class, it turned out to be unneded and made some unnecessary mess in the code.
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12 tahun lalu |
voi..om
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cde9e514f0
Nifty GUI: improve mouse click interoperability between Nifty and Jme
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12 tahun lalu |
rem..om
|
74f2b0a4c7
Fix TestMusicStreaming crash due to sound being positional and stereo
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12 tahun lalu |
Kae..pl
|
eda3e8d725
Feature: sky generated textures can be generated agains a cube or a sphere of a selected size. By default a sphere is now used. This makes the sky look entirely seamless.
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12 tahun lalu |
Kae..pl
|
535a6dd8ce
Bugfix: fixed an issue when UV coordinates were not applied even though the mesh had them defined (the bug occured when the mesh had materials, UV's and no textures).
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12 tahun lalu |
Kae..pl
|
04ed5d1467
Bugfix: several minor bugfixes and improvements.
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12 tahun lalu |
Kae..pl
|
e2cc42e6f3
Bugfix: making blender importer NOT to crash when coming accross Depth24Stencil8 image type.
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12 tahun lalu |