Kae..pl
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45e82cdbb1
Bugfix: fixed parenting issue (turned out that blender does not always store parent inverse matrix in objects parentinv field)
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12 anni fa |
Kae..pl
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382c1c85f5
Bugfix: added tracks equalisation method (inequal tracks' frame count caused exceptions during animation simulations).
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12 anni fa |
rem..om
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7a612494a2
Fixed an issue introduced by last change on the filter post processor when disabling all filters before the Processor is initialized
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12 anni fa |
iwg..ic
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911958cfbe
Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved.
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12 anni fa |
iwg..ic
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743aa2144a
Android: Add scaling to input coordinates (onTouch Coordinates from Android) to compensate for manually set surface resolutions. Android always sends the touch coordinates relative to the view resolution, not the resolution of the surface. If users use view.getHolder().setFixedSize(width, height) in MainActivity.onCreate(), then the input coordinates are not correct which messes up ray casting and other things. This scales the input coordinates before sending them to jME.
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12 anni fa |
iwg..ic
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4f75cb688f
Android: Move application initialization to the first onDrawFrame. Resolves issues where simpleInitApp gets called without the correct appsettings width and height.
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12 anni fa |
Kae..pl
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1e33d2b0f3
Bugfix: allowing to use vertex colors when mesh has no material defined in blender.
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12 anni fa |
Kae..pl
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5e4af7a4fe
Feature: disabling texture optimisations by default.
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12 anni fa |
Kae..pl
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dd8b8fbd5f
Feature: added support for line and point type of meshes.
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12 anni fa |
Kae..pl
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69e4392ba9
Bugfix: fixed an issue with wrong vertrex colors applying (along with classes prepared to implement line and point mesh loading).
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12 anni fa |
roo..li
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e20d0c0045
fixed typos for Issue 552: AbstractCinematicEvent JavaDocs errors
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12 anni fa |
iwg..ic
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cf92f30090
Android: Change Android Input to the new AndroidInputHandler.
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12 anni fa |
iwg..ic
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60c58fd081
Android: Add new extendable input system to organize various Android inputs so that they can be extended to support new Android input functionality when the OS running the app supports it. Not activated yet. Just adding the supporting classes for now.
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12 anni fa |
iwg..ic
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67aa834369
Android: Add onHover events to TouchEvent. Not implemented yet.
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12 anni fa |
iwg..ic
|
a1dee924f6
Android: Updating source compile android.jar library to rev19. Developers, don't forget to use Build.VERSION.SDK_INT to check for the OS version when using Android features added after rev9. Base version of Android supported by jME 3.1 will be rev9 (Android 2.3).
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12 anni fa |
rem..om
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9bf532b95e
Committed sgold's patch to BoundingBox discussed in these threads:
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12 anni fa |
rem..om
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1b2b9a6e88
Explained PCFPOISSON filtering in EdgeFilterinMode enum javadoc
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12 anni fa |
rem..om
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d7b5283e7d
Changed DirectionalLight.setDirection javadoc to be more explicit.
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12 anni fa |
rem..om
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d7414262e2
Applied javadoc patch to SkyFactory from sgold
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12 anni fa |
rem..om
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01419a5fa4
fixed Node.attachChild javadoc
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12 anni fa |
rem..om
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306e88c678
Changed the way the reflection cam position and orientation were computed in the SimpleWaterProcessor to avoid some issues when the cam was parallel to the water plane. thanks to @sgold in this thread http://hub.jmonkeyengine.org/forum/topic/simplewater-with-horizontal-camera/
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12 anni fa |
iwg..ic
|
9e8abfb6ec
Android: Remove Escape key mapping from InputManager (defined in SimpleApplication) when using Android platforms.
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12 anni fa |
iwg..ic
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9ed99ce21f
Add placeholder for future showVirtualKeyboard method for platforms implementing TouchInput
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12 anni fa |
iwg..ic
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f7e8f405d5
Add toString() method for TouchEvent
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12 anni fa |
iwg..ic
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813d163ea7
Add wheel values to toString() for MouseMotionEvent
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12 anni fa |
Kae..pl
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fe32d59515
Refactoring: reducing the amount of operations performed in generated textures by fetching all required functions during setup rather than generation time for each pixel.
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12 anni fa |
Kae..pl
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20fade37c5
Bugfix: setting the right color for vertex colors for versions 2.62 and below (the color factors were misplaced in older blender versions)
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12 anni fa |
Kae..pl
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fd28efd64c
Bugfix: fixed a bug in loading vertex colors for non-smooth meshes.
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12 anni fa |
Kae..pl
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a01e9ab41c
Bugfix: vertices colors are now applied correctly.
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12 anni fa |
Kae..pl
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a4b6107f5b
Bugfix: loading vertex colors for B-Mesh (fix provided by Remo Arpagaus).
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12 anni fa |