Julien Gouesse
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e448e46675
Merge pull request #174 from saloisio/master
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%!s(int64=11) %!d(string=hai) anos |
saloisio
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6dace77a7a
Animator is stopped only if it is currently animating.
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%!s(int64=11) %!d(string=hai) anos |
unknown
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23a0800e1d
Merge remote-tracking branch 'upstream/master'
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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661053689d
Fix glClear not working properly if the last rendered model disabled depth or color writing (fix issue #639 on google code)
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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5d0ac012c9
SDK:
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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d2749138ed
- add nifty style to nifty jar collection (should be moved to separate library entry at some point)
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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7f44574d8a
SDK:
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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727102843e
SDK:
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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d4a04b9808
SDK:
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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5a222f1541
SDK:
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%!s(int64=11) %!d(string=hai) anos |
Normen Hansen
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940fe70803
- fix dist task in jme3-examples to not run at config time
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%!s(int64=11) %!d(string=hai) anos |
unknown
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0644c286ef
Updated JOGL canvas classes to fix shutdown bug. Also added frame rate
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%!s(int64=11) %!d(string=hai) anos |
normen
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24984048e6
Merge pull request #173 from GreenCubes/master
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%!s(int64=11) %!d(string=hai) anos |
Rena4ka
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1b43cb6d4a
Fix some FBX loader problems
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pspeed42
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1f795a7485
Forgot some other water height specific things that need
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%!s(int64=11) %!d(string=hai) anos |
pspeed42
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45591c99a1
Fixed a broken water height initialization issue that I
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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b1211e55a4
Implement spot light v. frustum culling by converting the spot light into an oriented-bounding box and then performing frustum v. OBB intersection.
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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e76559a847
Set the light filter's camera in RenderManager.setCamera() as it is more appropriate.
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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b51f015fb9
Add rudimentary cone v. frustum intersection test for light culling.
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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9435d28431
Update .gitignore with two more nbproject/private folders
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shadowislord
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13f2fbd244
Remove a weird line of code from TestHoveringTank
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shadowislord
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1c0d798707
Add support for light culling or "filtering".
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shadowislord
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75a67d0611
Particle.j3md now supports shadow casting (only for triangle-based particles)
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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c98da31999
Make pond shader look less shiny
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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7cae92dc67
Fix rendering glitch in TestTransparentShadow (missing tangents for normal mapping)
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%!s(int64=11) %!d(string=hai) anos |
shadowislord
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bfc866774f
Fix lighting crash when using environment mapping due to the addition of instancing
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%!s(int64=11) %!d(string=hai) anos |
pspeed42
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aea5e4af31
Added a basic AppProfiler implementation and corresponding
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pspeed42
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a517130528
Added hooks for detailed performance profiling.
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pspeed42
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3d32b012c2
Checking in the profiler classes separately as I work
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pspeed42
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70c10aac3a
Added the base abstract app state class that was
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%!s(int64=11) %!d(string=hai) anos |