Nehon
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124b5e51da
Fix an issue in the ShaderGenerator where it was unable to find the main function in a shader source when there were additional spaces.
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пре 11 година |
Nehon
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d33853d393
MaterialDebugAppState now properly applies renderStates
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пре 11 година |
relu91
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4506397b9c
Added icon attribution
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пре 11 година |
relu91
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cdf0029e37
Gui pack
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пре 11 година |
relu91
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74c14377e2
Code cleaning
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пре 11 година |
relu91
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5033f7eb2d
Add the possibility to save on the Visual component
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пре 11 година |
relu91
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81ba23a2e2
Bug fixing
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пре 11 година |
normen
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d921847f35
Merge pull request #169 from GreenCubes/master
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пре 11 година |
Rena4ka
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f28c31d851
Fix and extend FBX file loader
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пре 11 година |
normen
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fb40a14de2
Merge pull request #167 from GreenCubes/master
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пре 11 година |
normen
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656886867d
Merge pull request #165 from davidB/wip_jbullet_update
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пре 11 година |
Hannes Nevalainen
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b74e501fac
fromIntARG and fromIntRGBA now returns self.
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пре 11 година |
tort32
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e5002c1428
Implemented FBX file loader
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пре 11 година |
Rena4ka
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478ca7b843
Implemented FBX file parsing
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пре 11 година |
David Bernard
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3c72c065ad
bullet: refactor PhysiscSpace.addAll/removeAll
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пре 11 година |
Nehon
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b7433b99f7
Fixed issue in SkeletonControl applySkinningTangents where weight data index was not converted to unsigned byte.
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пре 11 година |
Rémy Bouquet
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37b6a2063a
Merge pull request #156 from ChristianGaertner/patch-1
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пре 11 година |
pspeed42
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2d549ea833
Modified to keep its projectionMatrixOverride around
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пре 11 година |
Nehon
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ca6d3f4e73
Commented out a line in the OglesShaderRenderer (android) that was occasionally causing a crash on android.
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пре 11 година |
pspeed42
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ed443bcfa2
Modified Camera.setClipPlane() to avoid garbage
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пре 11 година |
pspeed42
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e0ee685466
Added a second vect4f to tempvars so renamed the
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пре 11 година |
pspeed42
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079c4c6482
Only allocate the array list when there are results.
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пре 11 година |
pspeed42
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a47fb27e56
WaterUtils tries to hard to avoid allocation... I
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пре 11 година |
pspeed42
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c98a348fd2
Was a little overzealous in my Float conversion and
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пре 11 година |
pspeed42
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3cf0e35a17
Added a setFloat() that takes a Float to avoid
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пре 11 година |
pspeed42
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1185d2099b
Avoid some teeny-tiny per frame allocations by
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пре 11 година |
pspeed42
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c0465b73a8
Added a newFrame() method to UniformBindingManager
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пре 11 година |
pspeed42
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852ae28605
Removed the redundant camera.update() calls.
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пре 11 година |
pspeed42
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5d6d2b9bd7
Commented out the onFrameChange() in update() because
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пре 11 година |
pspeed42
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efd6f0bf66
Avoid per-render iterator allocations by using the
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пре 11 година |