커밋 기록

작성자 SHA1 메시지 날짜
  rem..om 4c4e235e61 BatchNode now uses absolute world transforsm to update the underlying batch mesh, instead of computing the offset from next frame. 12 년 전
  rac..om 9b8060bac2 first set of tests for the Geometry. There's 18 tests in total, covering roughly 40% of the total number of methods in the geometry class. 12 년 전
  rac..om 96006f1383 Fixed the build path for the unit tests. Yesterday, I created a problem there. Which should be fixed now. 12 년 전
  rac..om 1f111c11ce Fixed the junit tests. They now work through the ant script as well as when run directly. 12 년 전
  Zer..om 9b6bd1fdc4 Fixed a bug where attempting to collide with an empty mesh (0 vertices) would throw an exception rather than returning 0 results. 12 년 전
  rem..om 2c9bef5ebf GeometryBatchFactory, fixed wrong model bounds updating 12 년 전
  rem..om 5095396ce3 LodGenerator : fixed typo 12 년 전
  rem..om a610cdc99a LodGenerator : updated licence 12 년 전
  rem..om f0b44c0704 LodGenerator used squared length of en edge as parameter for its collapse cost instead of the length. It gives better results 12 년 전
  rem..om b918c707b8 Implemented a Lod Generator based on Ogre progressive mesh 12 년 전
  sha..RD dec182b13f * Fixed assertion error bug in NativeObjectManager.deleteAllObjects() 12 년 전
  iwg..om 1ac240e971 Android: fix missing period in javadoc 12 년 전
  iwg..ic 7e09bf035f SDK: Update global library settings for Android OpenAL Soft 12 년 전
  iwg..ic e952620640 SDK: Update location of Android OpenAL Soft jar file 12 년 전
  sha..RD 725fb33983 * Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning 12 년 전
  sha..RD 04196e40ea * When deleting native object, avoid using toString() for logging 12 년 전
  sha..RD 7ecc8790a4 * Added overview / explanation on what Material.render() does 12 년 전
  rem..om e2614b51c7 fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered 12 년 전
  iwg..om 4d1e3dc9b5 SDK: Add Android OpenAL Soft to project libraries 12 년 전
  iwg..om 7885dc516e SDK: Modified description to force update of project template with newer Test classes 12 년 전
  iwg..om 049514df4e SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app. 12 년 전
  iwg..om 4395c45092 SDK: Copy OpenAL Soft to correct library directory 12 년 전
  iwg..om ce583be446 SDK: Bump version number of mobile-impl.xml to force updates 12 년 전
  iwg..om bbf88a3090 SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath 12 년 전
  iwg..om 65709a17b6 SDK: Organize imports in MainActivity 12 년 전
  jul..om b03d6abc33 Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 년 전
  jul..om bcb7922b9d Removes a typo from NewtKeyInput 12 년 전
  iwg..om 509cc7ba70 Android OpenAL Soft: Clean up some logging 12 년 전
  sha..RD efa80e0e2d * Fix syntax error 12 년 전
  sha..RD d6fbd97482 * Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers. 12 년 전