Dokthar
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505aa23048
light : added unit tests for the new support of bounding spheres intersections (for lightFilter)
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10 years ago |
Dokthar
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cfdb9a8759
Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt
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10 years ago |
Kirill Vainer
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3412c0cf2b
Merge pull request #361 from Dokthar/bullet_RigidBody
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10 years ago |
Dokthar
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06d6f08616
GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method)
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10 years ago |
kaelthas
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953a301d5e
Bugfix: fixed a bug that caused importer to crash when the author of the
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10 years ago |
kaelthas
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f1a0125dc2
Bugfix: fixed a bug that caused subdivision surface modifier to crash if
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10 years ago |
Daniel Johansson
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14349695a9
The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now.
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10 years ago |
Daniel Johansson
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5da9fa6bc2
Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep.
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10 years ago |
Daniel Johansson
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109c5e80cf
Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader.
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10 years ago |
Daniel Johansson
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f470637361
Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly.
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10 years ago |
Kirill Vainer
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ed2c998f39
Merge pull request #340 from Kendanware/issue314
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10 years ago |
Kirill Vainer
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e4f3c06b1d
ListMap: create unit test
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10 years ago |
Kirill Vainer
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01227d31b0
Lighting: fix colorramp feature
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10 years ago |
Kirill Vainer
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4a37a8f851
FXAA: quality regression fix
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10 years ago |
Kirill Vainer
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4fef16ee9f
GLRenderer: fix incorrect gl3 check
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10 years ago |
Kirill Vainer
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cba39fa0ff
GLRenderer: make the class final
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10 years ago |
Kirill Vainer
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62186362a8
GLDebugOutputHandler: dump stack on debug messages
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10 years ago |
Kirill Vainer
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aa54947ff3
GLRenderer: cleanup to shadow compare mode
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10 years ago |
Kirill Vainer
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efe600c38d
GLRenderer: put max anisotropy into limits map
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10 years ago |
Kirill Vainer
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d269839efb
FastMath: faster nearestPowerOfTwo and unit test
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10 years ago |
Kirill Vainer
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4e6b4d885c
Merge pull request #345 from Georgeto/patch_negscalebb
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10 years ago |
Julien Gouesse
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5f77ff021b
Fixes the NullPointerException in the demos when using JoglNewtDisplay
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10 years ago |
Julien Gouesse
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9f56a45d56
Adds some options into AppSettings for JogAmp's JOGL and JOAL
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10 years ago |
Julien Gouesse
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daa18429d1
Removes the old JOGL renderer and uses the new unified renderer as it works correctly now
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10 years ago |
Julien Gouesse
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e3a45755c6
The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms
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10 years ago |
Georg
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495e0cf6d5
Fixed wrong BoundingBox transformation, when using negative scaling values
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10 years ago |
Daniel Johansson
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c375974a9a
Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class.
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10 years ago |
Daniel Johansson
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30cdca7ad7
Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key.
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10 years ago |
Kirill Vainer
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500f57a64f
AssetManager: set locator path only once per thread
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10 years ago |
Kirill Vainer
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7659a7b986
TestCustomAnim: fix crash when enabling HW skinning
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10 years ago |