История коммитов

Автор SHA1 Сообщение Дата
  MeFisto94 5100d0b995 UBO: GL_INVALID_ENUM on Mesa 5 лет назад
  MeFisto94 66f316b3aa Fixes SSBO causing GL_INVALID_ENUM in Debug Mode 5 лет назад
  MeFisto94 f68d88937f GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 лет назад
  MeFisto94 728a07a25f Fixing PBR on <= GLSL 130: 5 лет назад
  MeFisto94 4c2c3fa375 GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException 5 лет назад
  MeFisto94 00281b21a1 GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present. 5 лет назад
  MeFisto94 b00c245e8e GLDebug: Use a method handle instead of a string comparison to increase the performance 5 лет назад
  Stephen Gold 9be8f5dd3a Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 6 лет назад
  MeFisto94 9dfbcde88c Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110 5 лет назад
  Riccardo Balbo 391e0dc6d0 Update checkout action to v2 5 лет назад
  Toni Helenius 1e7e12ee69 Fix for resizing the window (issue 1191) (#1308) 5 лет назад
  Stephen Gold f0e09b2a9e main.yml: add Gradle-wrapper validation to several jobs 5 лет назад
  Toni Helenius 1198908555 Lwjgl3 restart input handle (#1268) 5 лет назад
  Stephen Gold fecd018fae BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299) 5 лет назад
  Stephen Gold b102eabb56 Fixes issue #1286 6 лет назад
  Riccardo Balbo 836455826b Fix openal-soft dead link 6 лет назад
  Riccardo Balbo 3c93e50d99 Update link for stb_image.h 6 лет назад
  Ali-RS 78779ffe0a Removed extra PostShadow Technique from PBRLighting.j3md (#1273) 6 лет назад
  Toni Helenius 9002d088e7 Issue 801 (#1269) 6 лет назад
  Ryan McDonough 753c3cc173 PreShadow & PostShadow Support for PBRLighting.j3md (#1265) 6 лет назад
  MeFisto94 55a36abe9d Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance) 6 лет назад
  MeFisto94 17fbedd5fe Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target. 6 лет назад
  Riccardo Balbo 2e30b24438 Fix #1236 non-lvalue cannot be out parameter 6 лет назад
  Stephen Gold bd1b6d284c com.jme3.scene.shape.Line: protect the no-argument constructor (#1234) 6 лет назад
  Stephen Gold 8a04afd7a1 AnimControl: correct javadoc for the no-arg constructor (#1233) 6 лет назад
  Stephen Gold f9d2e03362 Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231) 6 лет назад
  Paul Speed 8905b3d8f8 Refactored how versions are auto-built to provide more normal versions 6 лет назад
  Riccardo Balbo a2169999e5 Remove "v" from version tag to maintain consistency with old releases 6 лет назад
  Stephen Gold 98f6d326e1 re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230) 6 лет назад
  Github Actions 584bb79392 [skip ci] update natives snapshot 6 лет назад