Commit History

作者 SHA1 備註 提交日期
  sky..ok 533fb86c50 Down to 260 Javadoc warnings from 324 13 年之前
  sky..ok 0af3e46a45 Added move speed and rotate speed getters in FlyByCamera 14 年之前
  bre..ns ee69225ad0 fixed some normal calc issues in LODGeomap 14 年之前
  nor..67 f06b1dfa4d - enter new wiki page in correct properties file 14 年之前
  roo..li c046c740ee removed .html from toc item target name :D 14 年之前
  roo..li 3eac27b3df Added multi-media asset pipeline best practices to wiki-map and core-toc. 14 年之前
  Sha..rd 940232406e * Fixed town.zip by getting it from googlecode downloads 14 年之前
  dan..om 9378179d94 - Fixed camera "twisting" when rotating up/down when zoomed-in. The min rotation is hard-coded to -90 degrees down (the up remain settable). 14 年之前
  rem..om 94e0937bb6 Fixed an ArrayIndexOutOfBound in animationFactory 14 年之前
  rem..om 07e96d02eb Fixed an issue in AnimationTrack when time was skipped out of bounds of the animation 14 年之前
  rem..om 8ab5a211e2 Removed previously committed System.out from AndroidAudioRenderer 14 年之前
  rem..om 218f082c8b Properly stopping and resetting Medialayer in AndroidAudioRenderer to be able to play an audio node more than once without failing. 14 年之前
  Kae..pl d6bf9372bf Fix to 3D material definition for blender loader. 14 年之前
  rem..om 1a771236cf fix NPE in AndroidHarness when quitting (thanks iwgEric) 14 年之前
  PSp..om 511a11fc7c Moved the creation of the guiFont into a separate 14 年之前
  rem..om 8eae2cfd8a Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1 14 年之前
  rem..om 191bd21b40 Removed AndroidHarness specific calls from the OGLESContext. 14 年之前
  bre..ns e769d453ec added recalculateAllNormals() to TerrainQuad 14 年之前
  bre..ns 122b4a9818 reverted change to build-impl.xml 14 年之前
  bre..ns 694b61cf58 improved terrain editor wizard 14 年之前
  rem..om d2b727cfd8 Android : OGLESContext can now finish the activity when being destroyed, this way calling app.stop() from jME finished the associated activity. 14 年之前
  PSp..om 2bde71b08a Early out on initializePending and terminatePending 14 年之前
  rem..om 654c44abdd Jme nifty render device optimization : 14 年之前
  rem..om 6087a930df Formatted code of RenderDeviceJme before comming changes 14 年之前
  rem..om e275cfb7ee JME nifty's render device : fixed text positioning when autoScale is true 14 年之前
  rem..om 2d57665dfd JME nifty's render device now uses 2 separate shaders : one for images and texts and one for quads, this way there is no more branching in the frag shader greatly improving speed (specially on android) 14 年之前
  Sha..om b99e5a9bfb * Prevent exception when loading OBJ file without normals or texcoords 14 年之前
  rem..om 92b97d38d8 Committed a patch from iwgeric, to make nifty Textfield display the soft keyboard on tap. 14 年之前
  rem..om 859123673e Committed patch from iwgEric that fixes a couple of issues on android touchinput http://jmonkeyengine.org/groups/android/forum/topic/error-with-nifty-and-awt/?topic_page=2#post-165433 14 年之前
  Kae..pl 2bc7128eb6 Fix to loading meshes that contain many vertices. 14 年之前