| نویسنده | SHA1 پیام | تاریخ |
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384f4ac1c2 Lighting and Shadows (PSSM only) : | 13 سال پیش |
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22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). | 13 سال پیش |
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c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now | 14 سال پیش |