Daniel Johansson
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67eb998ef4
Added numLights to statistics. This tells us how many lights are left to render after filtering has occurred. Also did some tidy up of javadoc in RenderManager.
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10 年之前 |
Daniel Johansson
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e0c24cd73a
Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1.
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10 年之前 |
normen
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fd4f9789cc
Merge pull request #391 from NemesisMate/patch-5
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10 年之前 |
NemesisMate
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abdd739437
Fixed BetterCharacterControl "flickering" when not moving.
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10 年之前 |
Paul Speed
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b006204c0f
Various warning-related cleanups. Added @Overrides
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10 年之前 |
Paul Speed
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3189323c2f
Converted manual array + list management over to just use SafeArrayList.
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10 年之前 |
Paul Speed
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46794e251d
Allow the caller to override the axis' default dead
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10 年之前 |
Paul Speed
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2a2c71dadf
Modified to pay attention to the joystick axis'
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10 年之前 |
Paul Speed
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84ccd71873
Added additional information to the range check exception.
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10 年之前 |
Paul Speed
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14e84a4dd7
Added a constructor that just takes the service's
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10 年之前 |
Paul Speed
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99742a76f2
Added additional trace logging.
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10 年之前 |
Paul Speed
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15afcfb735
Added the error information to the toString() if
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10 年之前 |
jmekaelthas
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8958459ef9
Bugfix: fixed a bug that caused NURB lines did not use their proper
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10 年之前 |
jmekaelthas
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7e185b25df
Bugfix: fixed a bug that caused Bezier objects to use only the vertices
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10 年之前 |
jmekaelthas
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153cb27d78
Bugfix: fixed error in Inverse Kinematics constraint (animations with
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10 年之前 |
Nehon
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6b262e56c8
Fixed the javadoc fixes :D
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10 年之前 |
Nehon
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2648f67b34
Javadoc in RenderManager : Fixed some typos and added some for light mode methods.
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10 年之前 |
Kirill Vainer
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d5ba6b92bd
Merge pull request #384 from Dokthar/fix_physicsRigidBody_read
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10 年之前 |
Paul Speed
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197ed33c9e
Added some missing @Overrides and finals.
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10 年之前 |
Paul Speed
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388a8a8bd7
Added a bunch of lower level logging that can be
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10 年之前 |
Dokthar
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00c687b4d8
fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false
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10 年之前 |
Nehon
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022899c199
Changed the way texture previews are done in the SDK.
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10 年之前 |
Julien Gouesse
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361cb0893a
Merge pull request #379 from davidB/fix_opengl3
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10 年之前 |
Nehon
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50a9a8636b
HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format.
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10 年之前 |
Nehon
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822d327236
Image now properly save it's colorSpace when saved
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10 年之前 |
Nehon
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ad4634ce04
.hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space.
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10 年之前 |
Paul Speed
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d57147e392
A small optimization. The BitmapTextPage does not
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10 年之前 |
Paul Speed
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cde35a005a
Just fixing an indent.
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10 年之前 |
Paul Speed
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31cab674b3
Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess.
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10 年之前 |
Paul Speed
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3a4624a5fe
Added a bunch of javadoc and changed the names of one of the
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10 年之前 |