提交歷史

作者 SHA1 備註 提交日期
  Daniel Johansson 67eb998ef4 Added numLights to statistics. This tells us how many lights are left to render after filtering has occurred. Also did some tidy up of javadoc in RenderManager. 10 年之前
  Daniel Johansson e0c24cd73a Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1. 10 年之前
  normen fd4f9789cc Merge pull request #391 from NemesisMate/patch-5 10 年之前
  NemesisMate abdd739437 Fixed BetterCharacterControl "flickering" when not moving. 10 年之前
  Paul Speed b006204c0f Various warning-related cleanups. Added @Overrides 10 年之前
  Paul Speed 3189323c2f Converted manual array + list management over to just use SafeArrayList. 10 年之前
  Paul Speed 46794e251d Allow the caller to override the axis' default dead 10 年之前
  Paul Speed 2a2c71dadf Modified to pay attention to the joystick axis' 10 年之前
  Paul Speed 84ccd71873 Added additional information to the range check exception. 10 年之前
  Paul Speed 14e84a4dd7 Added a constructor that just takes the service's 10 年之前
  Paul Speed 99742a76f2 Added additional trace logging. 10 年之前
  Paul Speed 15afcfb735 Added the error information to the toString() if 10 年之前
  jmekaelthas 8958459ef9 Bugfix: fixed a bug that caused NURB lines did not use their proper 10 年之前
  jmekaelthas 7e185b25df Bugfix: fixed a bug that caused Bezier objects to use only the vertices 10 年之前
  jmekaelthas 153cb27d78 Bugfix: fixed error in Inverse Kinematics constraint (animations with 10 年之前
  Nehon 6b262e56c8 Fixed the javadoc fixes :D 10 年之前
  Nehon 2648f67b34 Javadoc in RenderManager : Fixed some typos and added some for light mode methods. 10 年之前
  Kirill Vainer d5ba6b92bd Merge pull request #384 from Dokthar/fix_physicsRigidBody_read 10 年之前
  Paul Speed 197ed33c9e Added some missing @Overrides and finals. 10 年之前
  Paul Speed 388a8a8bd7 Added a bunch of lower level logging that can be 10 年之前
  Dokthar 00c687b4d8 fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false 10 年之前
  Nehon 022899c199 Changed the way texture previews are done in the SDK. 10 年之前
  Julien Gouesse 361cb0893a Merge pull request #379 from davidB/fix_opengl3 10 年之前
  Nehon 50a9a8636b HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format. 10 年之前
  Nehon 822d327236 Image now properly save it's colorSpace when saved 10 年之前
  Nehon ad4634ce04 .hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space. 10 年之前
  Paul Speed d57147e392 A small optimization. The BitmapTextPage does not 10 年之前
  Paul Speed cde35a005a Just fixing an indent. 10 年之前
  Paul Speed 31cab674b3 Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess. 10 年之前
  Paul Speed 3a4624a5fe Added a bunch of javadoc and changed the names of one of the 10 年之前