提交歷史

作者 SHA1 備註 提交日期
  Nehon 74858976eb Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop 9 年之前
  Nehon 390d35180b Soft particles now has only one shader and one technique to work with any glsl version 9 年之前
  Rémy Bouquet 4fbe5ec84d Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters 9 年之前
  javasabr 87562bfbae fixed NPE. 9 年之前
  javasabr c2219ecce5 removed the comment and returned a final modification to the method. 9 年之前
  javasabr f016469933 to prev 9 年之前
  javasabr 6c3100f929 Added cloneable and jmeCloneable interfaces to shadows renders and filters 9 年之前
  Rémy Bouquet 4c664f8df3 Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter 9 年之前
  javasabr 1be4a48223 changed access to some methods of shadow render. 9 年之前
  Nehon f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 9 年之前
  javasabr e7d95ee734 to prev 9 年之前
  javasabr 56fc653725 fixed editing of color overlay filter 9 年之前
  Nehon a64594eea9 Better cloning for TechniqueDefs 9 年之前
  Nehon 51eccfea2e Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+ 9 年之前
  Rémy Bouquet 93fff9fae8 Merge pull request #601 from mitm001/patch-1 9 年之前
  mitm001 756a7c2683 Update MotionEvent.java 9 年之前
  appveyor f376ebb5c0 [ci skip] bullet: update windows natives 9 年之前
  MeFisto94 0587c84527 Triggering a Native Physics build 9 年之前
  Nehon b0ed053472 Fixed a cloning issue and some tests 9 年之前
  Nehon d537a1c22e Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). 9 年之前
  Nehon 12a2f0f63c One can now define several versions for the shader in a Technique in a J3md file, ie: 9 年之前
  Nehon 4777c591b1 GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code 9 年之前
  Nehon f2709858bb Got rid of the sorting for Technique selection 9 年之前
  Nehon cb04548fd5 Techniques are now weighted and sorted depending on their LightMode and GLSL version 9 年之前
  Nehon c713a06146 Fixed Backface Shadows param for PBRLighting 9 年之前
  appveyor fd200ac2a0 [ci skip] bullet: update windows natives 9 年之前
  [email protected] c1253b68b1 back to UNIX line endings 9 年之前
  [email protected] d4cd3f916d fix errors in how vector projection is calculated 9 年之前
  empirephoenix 6493337477 Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator 9 年之前
  Rémy Bouquet d5658674e8 Merge pull request #592 from SkidRunner/master 9 年之前