Commit History

Auteur SHA1 Bericht Datum
  rem..om 7722b7b09d Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration. 13 jaren geleden
  rem..om 3c84826db1 Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 13 jaren geleden
  rem..om 01bf1ca843 Fixed 2 issues with shadows : 13 jaren geleden
  rem..om 7e43015f3c Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy. 13 jaren geleden
  rem..om 8a4b204154 fixed issue 461 13 jaren geleden
  rem..om a330f83a2d fixed issue 418 13 jaren geleden
  rem..om 4ad164f278 fixed issue 529 13 jaren geleden
  nor..67 9d88420dd3 - Quaternion javadoc fix, thanks to @marcodezeeuw 13 jaren geleden
  rem..om c86c692ae9 Applied Javadoc patch for ColorRGBA thanks to jonathan.pikalek 13 jaren geleden
  rem..om 7e79145d70 Removed remaining system.out in AwtKeyInput thaks to @JesperSmith 13 jaren geleden
  nor..67 53807571a6 - Quaternion javadoc fix, thanks to @JesperSmith 13 jaren geleden
  PSp..om fbb0bcff37 Added an accessor for accessing the current GeometryComparator 13 jaren geleden
  PSp..om 8ce28cbc04 Added an accessor for getting the list's comparator. 13 jaren geleden
  PSp..om 6ec55f097f Removing the accidental method addition (simulateEvent) 13 jaren geleden
  rem..om 157fb96141 DirectionalLight shadows now work properly when the view cam is in parallel projection 13 jaren geleden
  rem..om 2a4a4ac0ef Fixed an issue with FadeFiltter 13 jaren geleden
  bre..om fdf238cc08 moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap 13 jaren geleden
  nor..om f35c90238f disable bullet native building as the servers mingw install is broken again 13 jaren geleden
  bre..om c6fe6a2064 Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem 13 jaren geleden
  bre..om c909219a4e Added TerrainTestAndroid and a smaller heightmap image for it 13 jaren geleden
  bre..om 636e309098 changed ImageBasedHeightMap to use JmeSystem to get ImageRaster 13 jaren geleden
  bre..om d81b46c2fb adding imageRaster to ImageBasedHeightMap 13 jaren geleden
  iwg..ic feff63fda2 Add support for JmeSystem.StorageFolderType in saveGame and loadGame 13 jaren geleden
  Zer..om ecb8b0508d (Hopefully) Fixed a shader problem on macs where it was trying to multiply an int with a float... 13 jaren geleden
  iwg..ic dd46be3688 Add support for multiple folder storage types for getStorageFolder 13 jaren geleden
  jul..om 2a3e28bb9d Removes a useless check from JoglRenderer 13 jaren geleden
  rem..om 22a18c5ba4 Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU 13 jaren geleden
  rem..om 6a455731c7 Cinematic, made sure an event is properly initialized when added during playback 13 jaren geleden
  jul..om e4b80ebb0d Fixes a bug in JoglNewtDisplay: the native counterpart of the Screen instance must have been created before retrieving or modifying the screen mode according to Sven Göthel 13 jaren geleden
  jul..om 97cb4145e5 Fixes a bug in JoglNewtDisplay: the canvas must be visible before retrieving or modifying the screen mode 13 jaren geleden