Commit History

Author SHA1 Message Date
  rem..om 78d1754df1 Implemented proper frustum culling for the shadow post pass. 13 years ago
  rem..om 116c7161f7 Added a workaround the incomplete draw buffer in basicShadowRenderer 13 years ago
  bre..om c7d42dede5 removed physics error from TerrainGrid tests 13 years ago
  rem..om 3a2d25ce30 One can now remove a cinematic event from a cinematic 13 years ago
  Zer..om cb079b48c0 Added code to darken the area behind the stats display so it can be read even over a light background. This can be turned off by calling setDarkenBehind(false) on the StatsAppState 13 years ago
  rem..om 5a22c0d9de Water reflection/refraction cameras parallel projection is now explicitely set to false. 13 years ago
  Kae..pl 2ace208225 Bugfix: fixed NPE error while getting subtarget of a constraint, not every constraint data have such field 13 years ago
  Kae..pl 69205a679b Updating the bound of every newly loaded node. 13 years ago
  rem..om 0dadaa80f5 Shadow system refactoring. 13 years ago
  nor..67 304ecb4bf7 SDK: 13 years ago
  nor..67 b68647c97d SDK: 13 years ago
  nor..67 5d3661cae0 SDK: 13 years ago
  nor..67 b4cf745189 SDK: 13 years ago
  nor..67 1fbdbc59bb SDK: 13 years ago
  nor..67 7b85ebead3 SDK: 13 years ago
  nor..67 bb16ed6cfc SDK: 13 years ago
  jul..om 2ca9775aef Fixes the sample count 13 years ago
  jul..om 3002e5e057 Uses GL2GL3 instead of GL2 when it is possible 13 years ago
  rem..om a2b1fea9f1 Fixed dependencies in SDK welcome screen 13 years ago
  nor..67 904ba740a3 SDK: 13 years ago
  nor..67 924c3b07f6 SDK: 13 years ago
  nor..67 1c169fda64 - add updated welcome screen 13 years ago
  nor..67 d8fd0868df - add updated welcome screen 13 years ago
  PSp..om 4458603c7e Attempt to make the isParallelProjection() flag better 13 years ago
  jul..om 380b40b7e9 Adds some off-screen rendering (work in progress, not tested) 13 years ago
  bre..om c405f09391 added toCellSpace() and toWorldSpace() utility methods to TerrainGrid 13 years ago
  bre..om fa29b95c39 added TerrainGrid.getTerrainAtCell(Vector3f cellCoordinate) to get the terrain tile from cell coordinates 13 years ago
  bre..om 9c2a897bfb removed deprecated methods from TerrainGrid, added in getTerrainAt(Vector3f worldLocation), more docs on TerrainGrid 13 years ago
  nor..67 b003393e55 SDK: 13 years ago
  jul..om a0a67abf06 Fixes a bug in the frame buffers (thanks to Nehon's suggestion) 13 years ago