提交历史

作者 SHA1 备注 提交日期
  nor..67 79eec54e0d - update android bullet natives 12 年之前
  nor..67 2e52df7b0a - update android import file for bullet binaries 12 年之前
  nor..67 03335bb4fc - update bullet binaries for osx 12 年之前
  nor..67 aa466d2039 - update bullet library to 2.81 12 年之前
  nor..67 70eddd78a7 - fix native bullet compiler error 12 年之前
  nor..67 feb6b1a55a - update build-impl to netbeans 7.3 12 年之前
  nor..67 e67f6db426 SDK: 12 年之前
  nor..67 018ea5f3cd SDK: 12 年之前
  nor..67 e8593e1d51 SDK: 12 年之前
  nor..67 d5627dfe87 SDK: 12 年之前
  nor..67 7e7ba75592 SDK: 12 年之前
  nor..67 583c46d36d SDK: 12 年之前
  iwg..om 652c3e9cca SDK: Update url for NBAndroid update center 12 年之前
  nor..67 b22c32bf7b SDK: 12 年之前
  nor..67 15edc1ce8f SDK: 12 年之前
  nor..67 ae7a05358a SDK: 12 年之前
  nor..67 a5b29623ef SDK: 12 年之前
  nor..67 f38285442d SDK: 12 年之前
  nor..67 71d30aa37b SDK: 12 年之前
  nor..67 9e7dec80ce SDK: 12 年之前
  nor..67 f74a70b305 SDK: 12 年之前
  rem..om cf1ff27234 - Fixed the way handedness/parity is computed in the tangent binormal generator 12 年之前
  bre..om 08b27f7673 removed the mesh collision shape from HelloTerrainCollision.java 12 年之前
  rem..om a67786c58e fixed issue when saving a mesh in hw skinning mode was not restoring the buffers. 12 年之前
  rem..om 68fa1b7084 Hadrware skinning buffers are now not saved along the other buffers in a j3o file. 12 年之前
  rem..om 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 年之前
  voi..om b5d1672f5e Nifty-1.3.3 12 年之前
  sha..RD 7c983e1a3b * Display LWJGL version when context is created (why was this part removed?) 12 年之前
  sha..RD f3c53cf916 * MeshLoader: submesh names were not loaded properly due to incorrect check 12 年之前
  rem..om 2c473b0873 fixed nifty dependencies 12 年之前