Commit History

Autor SHA1 Mensaxe Data
  bre..ns 817591076e removed the remaining awt dependencies from terrain grid and its utils %!s(int64=14) %!d(string=hai) anos
  PSp..om e84d8300dd Modified Client/Server to support alternate channels. The %!s(int64=14) %!d(string=hai) anos
  PSp..om 665a7c8851 A small formatting change. %!s(int64=14) %!d(string=hai) anos
  PSp..om c686efc3a7 DefaultClient now also deals with connectors more %!s(int64=14) %!d(string=hai) anos
  PSp..om fe1bd03c51 Unified how UDP and TCP kernels are handled into a %!s(int64=14) %!d(string=hai) anos
  PSp..om 2d0def329d Made the UDP disconnect events more timely by including %!s(int64=14) %!d(string=hai) anos
  PSp..om 5cb7e21157 Modified KernelAdapter to be a more self-sufficient adapter %!s(int64=14) %!d(string=hai) anos
  PSp..om 48db901b5b Added a method for easily determining if there are active %!s(int64=14) %!d(string=hai) anos
  nor..67 11e23de0ec SDK: %!s(int64=14) %!d(string=hai) anos
  bre..ns 356c3b55cc deprecating and removing most AWT dependencies from heightmaps and TerrainGrid, still some more to do %!s(int64=14) %!d(string=hai) anos
  nor..67 598e8a73c5 SDK: %!s(int64=14) %!d(string=hai) anos
  voi..om fe521c76ea update to latest Nifty 1.3.1-SNAPSHOT build especially because of consolidation of resource loading (the ResourceLoader inside of Nifty is now a part of the Nifty instance and not static anymore, see https://github.com/void256/nifty-gui/commit/1001faad0cd21cf11f8d64e3a4f2b591d20787ca for details) %!s(int64=14) %!d(string=hai) anos
  nor..67 d829bcddc3 bullet native build: %!s(int64=14) %!d(string=hai) anos
  nor..67 eff7e0f660 update bullet native binaries %!s(int64=14) %!d(string=hai) anos
  nor..67 05c2505363 bullet native build: %!s(int64=14) %!d(string=hai) anos
  nor..67 87fc78df3f update bullet native binaries %!s(int64=14) %!d(string=hai) anos
  bre..ns 62a3bc2705 fixed bug in terrain editor, submitting new texture before scale causing error in shader %!s(int64=14) %!d(string=hai) anos
  nor..67 09458328c7 update bullet native binaries %!s(int64=14) %!d(string=hai) anos
  nor..67 f6ccfa79bb - fix non-UTF8 characters in bullet importer %!s(int64=14) %!d(string=hai) anos
  nor..67 24d4b84b10 bullet native build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 c42b1e9490 bullet native build script: %!s(int64=14) %!d(string=hai) anos
  sky..ok 459f3ba4dd Fixed link to missing model in TestTransparentCartoonEdge and TestTransparentSSAO %!s(int64=14) %!d(string=hai) anos
  sky..ok ef083e477f Fixed link to missing model in TestTransparentShadow %!s(int64=14) %!d(string=hai) anos
  bre..ns 7d2d0bdc75 fixed arraycopy buffer overflow error for Shorts in AWTLoader %!s(int64=14) %!d(string=hai) anos
  nor..67 1a11f697cf build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 477f8b526b Adding bullet natives for linux 64/32bit and mingw-built win32 %!s(int64=14) %!d(string=hai) anos
  rem..om 08af19ec5b Cinematics : %!s(int64=14) %!d(string=hai) anos
  nor..67 6152155c61 native bullet build: %!s(int64=14) %!d(string=hai) anos
  nor..67 33a8268586 native bullet build: %!s(int64=14) %!d(string=hai) anos
  nor..67 987e55606a native bullet build: %!s(int64=14) %!d(string=hai) anos