shadowislord
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87b6c117f2
TestSweepTest: ignore collisions against ourselves (needed for native bullet)
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10 years ago |
shadowislord
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fe7f30d5ec
Native SweepTest: fix formatting
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10 years ago |
shadowislord
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55829d46cf
Merge branch 'master' of git://github.com/rainmantsr/jmonkeyengine into rainmantsr-master
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10 years ago |
rainmantsr
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5c8b1fe585
Corrected JavaDoc comment
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10 years ago |
shadowislord
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38e4580857
TestSweepTest: fix crash on native bullet (natives not loaded when shapes are created)
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10 years ago |
shadowislord
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414e1b3fff
Lighting.glsllib: Use quadratic spotlight falloff in SRGB mode
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10 years ago |
shadowislord
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19338deaf8
LWJGL Backend: fix issue #232
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10 years ago |
shadowislord
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d2af0017b2
Nifty BatchRenderBackend: set colorspace property on images
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10 years ago |
shadowislord
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51952de16a
jme3-testdata: fix issue #241
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10 years ago |
shadowislord
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22957c3d28
IOS Renderer: remove clear texture units (does nothing anyway)
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10 years ago |
shadowislord
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26109fcbac
(SP)Lighting.vert: clarify comment regarding material colors
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10 years ago |
shadowislord
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6252258c98
TechniqueDef: remove useless usesShaders variable
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10 years ago |
shadowislord
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fa324cad8f
Dome: fix crash when center = null
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10 years ago |
shadowislord
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26f702cc91
GLTracer: add more no-enum methods
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10 years ago |
shadowislord
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a3467def1e
WeakRefCloneAssetCache: remove useless "synchronized" (the map is already thread-safe)
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10 years ago |
shadowislord
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06408410cf
CollisionResult: add hashCode() - required if we have equals()
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10 years ago |
shadowislord
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305e56a921
ShaderNode: remove incorrect attribution
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10 years ago |
shadowislord
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068047200e
Threads: standardize names. Make sure they all start with "jME3".
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10 years ago |
shadowislord
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a683fbb16c
Texture: allow setting aniso = 0, since that's the default anyway
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10 years ago |
shadowislord
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fdf050c13d
J3MLoader: set texture name in addition to key when loading it
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10 years ago |
shadowislord
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f0fbdffb85
BoundingSphere: remove useless null check
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10 years ago |
shadowislord
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4f15fa3147
AnimChannel: remove useless println
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10 years ago |
shadowislord
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2bc5545171
OGLESShaderRenderer: remove clearTextureUnits since it doesnt do anything
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10 years ago |
shadowislord
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400c09a633
jme3-core: fix minor issues pointed in static analysis
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10 years ago |
rainmantsr
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31835366b2
Add: sweepTest to jme3-bullet-native
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10 years ago |
Kirill Vainer
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1076b489ab
GLRenderer: remove check FB error calls as it causes GPU stall
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10 years ago |
Kirill Vainer
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25da36e590
jme3-bullet-native: copyBinaryToLibs to depend on building native lib
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10 years ago |
jmekaelthas
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15ec285b1a
Feature: added support for linear and constant interpolation types for
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10 years ago |
jmekaelthas
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a5c98a59be
Refactoring: catching up wth latest jme3 core changes.
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10 years ago |
jmekaelthas
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eb767e7580
Feature: added support for loading assets linked from external blender
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10 years ago |