提交历史

作者 SHA1 备注 提交日期
  shadowislord 8b300f5109 jME3 tools: delete triangle stripper 10 年之前
  shadowislord 9759e24961 OgreXML materials: inherit more parameters from TextureKey 10 年之前
  shadowislord 9ad1992681 SimpleWaterProcessor: Use linear filtering for reflection / refraction textures 10 年之前
  shadowislord abb2b784e0 Javadoc: Add engine overview 10 年之前
  shadowislord 85bba59541 OgreXML: Use the placeholder texture for missing textures 10 年之前
  Nehon dd66d21147 Changed jME's default splash screen 10 年之前
  Nehon b3cdc1c3d2 Warning cleanup. 10 年之前
  Nehon 21179dc132 Changed standard lighting to blinn phong instead of phong only 10 年之前
  Nehon c3ab5b3748 SceneToolController AppState is now always after the CameraController in the AppState list in the SceneApplication 10 年之前
  Nehon 52ebd9090c Prevented scaling to kick in when pressing ctrl+S in the SDK to save the scene. 10 年之前
  Nehon 9f4d72cfc0 Tweaked the background colors of the viewports in the SDK 10 年之前
  Nehon 0e1619c01b Fixed an issue that prevented the preview to be displayed properly in the material editor 10 年之前
  Nehon 55195bd996 SDK scene viewer and previews are now gamma corrected 10 年之前
  Nehon 2aa50694b8 Awt Panel now supports gamma correct pipeline. Default stays non srgb for backward compatibility. But IMO it should be set to srgb by default to promote the srgb pipeline. 10 年之前
  Normen Hansen ea2e25c2e6 - update SDK library definitions for NiftyGUI 1.4.1 10 年之前
  Nehon f1b038796e One can now add a new technique to a mat def with the node Editor. 10 年之前
  normen 0e6bc92d19 Merge pull request #213 from void256/master 10 年之前
  void d4ade2473f feature: Update Nifty GUI to version 1.4.1 10 年之前
  shadowislord 4090b6f1de OgreXML Loader: set jME3 material name based on ogre material name 10 年之前
  shadowislord 6c770d524d Application: add waitFor flag to start() 10 年之前
  shadowislord d9cc9003ba GLRenderer: update viewport even if FBO ID already set 10 年之前
  shadowislord ec2f47225c RenderContext: remove obsolete state from GL1 renderer 10 年之前
  shadowislord 9651d6d822 GL interface: add support for PBO, FB readback, and fences (ARB sync) 10 年之前
  shadowislord fb7708af24 GLRenderer: Fix modifyTexture(). Clarify documentation. 10 年之前
  shadowislord b300915092 NativeLibraryLoader: use the OS's cache folder instead of home folder for storing natives 10 年之前
  shadowislord 51c8894e03 NativeLibraryLoader: Fix crash when working directory not writable 10 年之前
  iwgeric 4baceb6a08 fixed compilation issues in deprecated OGLESShaderRenderer, IGLESShaderRenderer, and JoglRenderer caused by earlier commit 10 年之前
  Nehon f9d8a88bba Silenced the TangentBinormalGenrator logger for the shader node editor as the warnings are irrelevant. 10 年之前
  Nehon ff877160e8 One can now select the technique in the shader node editor through a combo box in the tool bar 10 年之前
  Nehon 1286fa0fba More controls when connecting inputs and outputs in the node editor 10 年之前