История коммитов

Автор SHA1 Сообщение Дата
  nor..67 904ba740a3 SDK: 13 лет назад
  nor..67 924c3b07f6 SDK: 13 лет назад
  nor..67 1c169fda64 - add updated welcome screen 13 лет назад
  nor..67 d8fd0868df - add updated welcome screen 13 лет назад
  PSp..om 4458603c7e Attempt to make the isParallelProjection() flag better 13 лет назад
  jul..om 380b40b7e9 Adds some off-screen rendering (work in progress, not tested) 13 лет назад
  bre..om c405f09391 added toCellSpace() and toWorldSpace() utility methods to TerrainGrid 13 лет назад
  bre..om fa29b95c39 added TerrainGrid.getTerrainAtCell(Vector3f cellCoordinate) to get the terrain tile from cell coordinates 13 лет назад
  bre..om 9c2a897bfb removed deprecated methods from TerrainGrid, added in getTerrainAt(Vector3f worldLocation), more docs on TerrainGrid 13 лет назад
  nor..67 b003393e55 SDK: 13 лет назад
  jul..om a0a67abf06 Fixes a bug in the frame buffers (thanks to Nehon's suggestion) 13 лет назад
  PSp..om b9274a3ed2 Added Rectangle.toString() 13 лет назад
  PSp..om bf782ac840 Just fixing a typo in a comment. 13 лет назад
  PSp..om 4610dbdacc Added a form of line wrap mode that does a hard 13 лет назад
  PSp..om 580579285b Added a getter for size since it's the only way 13 лет назад
  nor..67 9b30f25616 SDK: 13 лет назад
  jul..om 54c7447efa Mouse and input support for NEWT canvas and display 13 лет назад
  jul..om c9c1ae1cae Fixes BPP in JoglNewtAbstractDisplay 13 лет назад
  rem..om 66ddbb654d Point light shadows first push. Working solution based on rendering 6 different shadow maps. 13 лет назад
  rem..om 8d841b70dd Forced depth range to 0,0 in NiftyJmeDisplay processor before rendering nifty to avoid depth check issues between the 3D scene and the text elements of the nifty gui. 13 лет назад
  jul..om 48ca976705 Adds a display based on NEWT (work in progress) 13 лет назад
  jul..om 345cac2444 Adds a canvas based on NEWT (work in progress) 13 лет назад
  jul..om 44b89a367c Fixes a bug occurring when exiting the full screen mode and adds an abstract display based on NEWT (work in progress) 13 лет назад
  jul..om 0170c7b5eb Fixes some problems with framebuffers (second attempt) 13 лет назад
  rem..om 89608f3fd5 fixed material param settings in PssmShadowRenderer 13 лет назад
  rem..om 89d1f64739 SDK : added convenient way to type Vector3f, Vector2f, Quaternions, Emitter shapes. Thanks to kwando 13 лет назад
  rem..om 76dcabae66 Added proper documentation for camera.getWorldCoordinates 13 лет назад
  nor..67 f8f4a9e33e SDK: 13 лет назад
  jul..om 0263c78d55 Fixes some problems with framebuffers 13 лет назад
  rem..om 7271bf4de7 Made the PSSmRenderer stop to create a new matrix for each split on every frame 13 лет назад