Историја ревизија

Аутор SHA1 Порука Датум
  rem..om 91ea95328e Fixed isEqual to equals in GeometryBatchFactory and in TestMaterialCompare пре 13 година
  rem..om d50efde277 Fixed imports from last commit пре 13 година
  Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) пре 13 година
  rem..om c3ed68cfbb AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE пре 13 година
  rem..om bc0207f1fc BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase. пре 13 година
  nor..67 b7affd0147 - optimize BatchNode a bit пре 13 година
  sky..ok 0345dd9601 Better Javadoc for PhysicsVehicle#getForwardVector(Vector3f) пре 13 година
  Sha..om 9aacd96926 * PostShadowPSSM: Made texSize const, to fix shader error пре 13 година
  nor..67 904d835742 Add variable quality and video file frame count to VideoRecorderAppState, thanks to @entrusc пре 13 година
  rem..om 732955a56c fixed BoundingBox merge method javadoc пре 13 година
  rem..om e5b99b5035 ShadowUtil now use tempVars instead of instantiating new objects пре 13 година
  rem..om cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light пре 13 година
  rem..om bf55974bf4 Changed the way post shadow pass is done. It's now a technique of the lighting material definition. пре 13 година
  rem..om 7445565df3 Fixed buffer overflow when increasing the size of a BitmapText (issue 486) пре 13 година
  Sha..rd 7c101bb097 * Forgot to commit the test case пре 13 година
  Sha..rd 02742f720f * AppSettings now supports floating point values пре 13 година
  bre..ns 64b736f2e9 fix a bug in terrain getHeight for some edge cases пре 13 година
  rem..om e3ed779fc9 Committed iwgeric patch for native bullet PhysicCollisionEvent пре 13 година
  rem..om a8bfb54b02 Fixed the mix up in fromAngles method's javadoc in Quaternion, pitch is Attitude and roll is Bank пре 13 година
  rem..om f156b31ce1 Spline now clones the control points to not keep a reference on the given vector. пре 13 година
  rem..om a4c1fd7670 Fixed naming of pitch, yaw, roll thing in rotation that was wrong. Now they are named xAngle, yAngle, zAngle in Spatial and Quaternion. Pitch , Yaw, Roll are just mentionned in the javadoc. пре 13 година
  bre..ns 3dc9a591b7 whoops, I blame jesus for not adding this class пре 13 година
  bre..ns a1249b551d * refactored terrain lod to move most of the lod code to the control пре 13 година
  PSp..om 198979bf5a Removed setEnabled() and isEnabled() from the Control пре 13 година
  PSp..om 4e12127f27 Remove the fragile camNode.getControl(0).setEnabled() пре 13 година
  nor..67 0e315d57da SDK: пре 13 година
  nor..67 72c6689656 SDK: пре 13 година
  Sha..rd 828c8071f6 * Fix BufferUtils.destroyDirectBuffer() in OpenJDK7 пре 13 година
  Sha..rd 8973175783 * Try to fix linkVertices in TangentBinormalGenerator (prevent assigning same tangent to verts with different texcoord) пре 13 година
  Sha..rd 2cdeb6ebff * Fix animation blending from bind pose issue пре 13 година