Historial de Commits

Autor SHA1 Mensaje Fecha
  rem..om 926b634b6e Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898 hace 11 años
  Kae..pl dd1fdd6bce Bugfix: fixed an issue with skeleton animations (the models did not behave as they should). hace 11 años
  rem..om e4e3e0906d Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered. hace 11 años
  rem..om ce6d0d0065 Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up hace 11 años
  rem..om 4c6371e63d Filters have now a displayDebug method called adfter the filter has been rendered hace 11 años
  jul..om e5f0c32fe3 Adds the support of the native cursor into the JOGL NEWT backend (not tested) hace 11 años
  jul..om 36235521b8 Switches to JOGL 2.1.4 (build 1198) hace 11 años
  nor..67 7c1a6b081d SDK: hace 11 años
  nor..67 5a89b07fc4 SDK: hace 11 años
  Kae..pl a7f0a5a99b Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender). hace 11 años
  nor..67 5851055a1a - fix check for osx hack in natives extraction hace 11 años
  nor..67 469fa68b5c - change natives extraction so it can find lwjgl natives from the default lwjgl distribution hace 11 años
  nor..67 6184e7ce1a - fix meshcollisionshape header file hace 11 años
  Kae..pl dd276faa31 Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java hace 11 años
  rem..om 147ff8796d - Made the FilterPostProcessor cleanup delete framebuffers and textures form memory. hace 11 años
  rem..om 81b458cc4b BoundongSphere fixed a case when intersects was not releasing the tempvars. hace 11 años
  Kae..pl 1fcd9526b2 Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier). hace 11 años
  Kae..pl 6708cf0d7f Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ). hace 11 años
  PSp..om 4e98d0e13d Added a method to clear collision data. This is often hace 11 años
  Kae..pl e7aeb9a222 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static). hace 11 años
  Kae..pl c0f46d97c5 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. hace 11 años
  PSp..om 797caf6936 Provide access to an in-order list of all class hace 11 años
  PSp..om 90913bf8c3 Catch another case where shutdown state can cause a hace 11 años
  Kae..pl a499e972ab Bugfix: fixed an issue that was recently introduced with not negating Y-rotation values when Y axis was up. hace 11 años
  PSp..om 767231a4a8 Fixed an NPE in the FlyCamAppState that occurred hace 11 años
  Kae..pl cf830b4c7c Bugfix: fixing errors that appeared during mirror modifier loading (there is still mirror rotation being not supported, but hope to fix that soon). hace 11 años
  rem..om f8c317f593 BloomFilter, applied James patch to make sure the filter is properly re initialized when de downsampling factor is changed. hace 11 años
  Kae..pl b77f5a422c Bugfix: fixed a bug that caused objects with negative scale to have improper transformations. hace 11 años
  Kae..pl 68debc95eb Bugfix: displaying the bone name in BoneContext toString() method even if the bone is not yet created. hace 11 años
  Kae..pl 25e20509c6 Bugfix: bone context returns the length of the bone without taking model scale into account; that caused troubles during constraint's computations but should be used for bone debugger length (an appropriate notice is in the method's javadoc). hace 11 años