提交歷史

作者 SHA1 備註 提交日期
  nor..67 939ef5f730 bullet build script: 14 年之前
  nor..67 8cff873de4 bullet build script: 14 年之前
  nor..67 2dc393c8af bullet build script: 14 年之前
  nor..67 37ad7e6bdd bullet build script: 14 年之前
  nor..67 44f02c2784 bullet build script: 14 年之前
  nor..67 ff9d6cc17c bullet build script: 14 年之前
  nor..67 76939a8b5d bullet build script: 14 年之前
  nor..67 70b35f73ff - fix bullet native library name for 64bit linux in Natives.jar 14 年之前
  nor..67 a851d57de6 bullet build script: 14 年之前
  nor..67 320f28a7ee bullet build script: 14 年之前
  nor..67 a56f306af6 bullet build script: 14 年之前
  nor..67 c641dff1a7 bullet build script: 14 年之前
  nor..67 e862f7ec16 build script: 14 年之前
  nor..67 055d9319ef build script: 14 年之前
  Sha..rd 58d26b5ebe * Mesh.cloneForAnim() now clones tangent buffer as well 14 年之前
  Kae..pl a1d73d159d Many changes to blender importer: 14 年之前
  nor..67 fb2d8c647d - add command line arguments when running native bullet from the project 14 年之前
  nor..67 51b24880bc - move NVCompress tool to SDK 14 年之前
  nor..67 082f2fb633 - move NVCompress tool to SDK 14 年之前
  nor..67 e6fae36159 - remove Java 1.6-only call in AwtPanel 14 年之前
  nor..67 5ce347eec8 - use JmeSystem.getStorageFolder() for SaveGame util 14 年之前
  nor..67 e441f95d5e - use JmeSystem.getStorageFolder() for SaveGame util 14 年之前
  nor..67 3071bd7b57 engine project: 14 年之前
  rem..om cbd1248302 Mesh bufferList is now a SafeArrayList instead of an ArrayList 14 年之前
  Sha..rd 538b6edd35 * Lines can now be imported from ogre3d meshes 14 年之前
  rem..om ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated 14 年之前
  nor..67 00d3e1a2f8 deleting eclipse project file 14 年之前
  nor..67 5253009069 deleting eclipse classpath file 14 年之前
  nor..67 d9c2c7457f bullet native: 14 年之前
  nor..67 53b4d7a1bd SDK: 14 年之前