ShA..Rd
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96c4b31e0f
* Partial fix for issue 532 and issue 533
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před 13 roky |
Kae..pl
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9e60eda71a
Fix for loading smooth meshes. (One small step for java compiler is a huge step for blender importer :D)
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před 13 roky |
iwg..om
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39f265f50e
Adding Android Sensor support as simulated joysticks. Only orientation is supported right now, more sensor types to be added later. When device orientation changes, Joystick[0] is updated just like using an actual joystick. Users need to add "joystickEventsEnabled = true" to the MainActivity to enable the orientation joystick so battery life is conserved if sensor data is not desired. See http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for the long history.
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před 13 roky |
Kae..pl
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fa426feb08
Wrapping cameras into CameraNode.
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před 13 roky |
Kae..pl
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be5428736d
Wrapping Light into LightNodes (this allows to add constraints and properties to lights).
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před 13 roky |
rem..om
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e253546982
ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.
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před 13 roky |
rem..om
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5c9afd9d59
LightNode now properly works with SpotLight
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před 13 roky |
nor..67
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23e949974a
- change default error message of engine
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před 13 roky |
Kae..pl
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1bad383be2
Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded.
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před 13 roky |
Kae..pl
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6c2f7288b7
Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used.
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před 13 roky |
Kae..pl
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49c47f8174
Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet).
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před 13 roky |
Kae..pl
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4fb6ba58c7
Fix to colorband loading. Preventing a crash when less than 4 cursors are used.
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před 13 roky |
Kae..pl
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0fd34d3535
Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur.
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před 13 roky |
PSp..om
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c6bc0bf79b
Added a null listener check just to help track down
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před 13 roky |
nor..67
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e154d0ebab
- change fix for Android SDK 20 build file flaw
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před 13 roky |
nor..67
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1c1afd5712
- add fix for Android SDK 20 build file flaw
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před 13 roky |
nor..67
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a98fbb83b6
- change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx)
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před 13 roky |
nor..67
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639449db4d
- update lwjgl to 2.8.4 (applet and desktop)
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před 13 roky |
nor..67
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96b60664a9
- add Filter support to AssetManager (thanks to @rectalogic)
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před 13 roky |
bre..ns
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cf103e191d
axis-aligned terrain tool snapping support, thanks @shirkit
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před 13 roky |
bre..ns
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2cf1455867
removed the leftovers of the terrain editor border tool
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před 13 roky |
bre..ns
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0fe8394916
terrain tool changes and improvements, thanks @Shirkit
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před 13 roky |
dan..om
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133bd21ab9
- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
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před 13 roky |
nor..67
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c842eefb90
- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
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před 13 roky |
nor..67
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abfc4d6c45
- add some javadoc to PhysicsRayTestResult
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před 13 roky |
nor..67
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64cadc1284
- remove deprecated methods from RagDollControl
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před 13 roky |
nor..67
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893c2b940b
- fix typo in RagDollControl
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před 13 roky |
nor..67
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5ab8b477ed
- update bullet binaries from latest nightly
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před 13 roky |
bre..ns
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05f5473505
cleaned up some terrain code and deprecated a few constructors
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před 13 roky |
nor..67
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16b1afabec
- update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+
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před 13 roky |