phr00t
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988fdd2f9e
added getParamsMap() for jME3 performance improvements in Technique/DefineList
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12 yıl önce |
Kae..pl
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623c038f97
Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light).
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12 yıl önce |
rickard
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e0be0d563c
Added "shin" to HumanoidRagdollPreset so that Jaime works better with the KinematicRagdollControl
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12 yıl önce |
Kae..pl
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f50cf31f05
Feature: added support for 'Copy transform' constraint.
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12 yıl önce |
Kae..pl
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5ac87508d6
Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model.
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12 yıl önce |
nor..67
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195a5bfb5b
SDK:
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12 yıl önce |
Kae..pl
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43e1446b3a
Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes).
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12 yıl önce |
Kae..pl
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752599891a
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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12 yıl önce |
Kae..pl
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162808f0cd
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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12 yıl önce |
rem..om
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aa5b782021
Swich geometry sorting to tim sort.
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12 yıl önce |
rem..om
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8e8c7fbd93
Fixed an issue in animControl where the onanimCycleDone was called too early.
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12 yıl önce |
rem..om
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926b634b6e
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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12 yıl önce |
Kae..pl
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dd1fdd6bce
Bugfix: fixed an issue with skeleton animations (the models did not behave as they should).
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12 yıl önce |
rem..om
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e4e3e0906d
Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered.
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12 yıl önce |
rem..om
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ce6d0d0065
Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up
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12 yıl önce |
rem..om
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4c6371e63d
Filters have now a displayDebug method called adfter the filter has been rendered
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12 yıl önce |
jul..om
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e5f0c32fe3
Adds the support of the native cursor into the JOGL NEWT backend (not tested)
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12 yıl önce |
jul..om
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36235521b8
Switches to JOGL 2.1.4 (build 1198)
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12 yıl önce |
nor..67
|
7c1a6b081d
SDK:
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12 yıl önce |
nor..67
|
5a89b07fc4
SDK:
|
12 yıl önce |
Kae..pl
|
a7f0a5a99b
Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender).
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12 yıl önce |
nor..67
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5851055a1a
- fix check for osx hack in natives extraction
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12 yıl önce |
nor..67
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469fa68b5c
- change natives extraction so it can find lwjgl natives from the default lwjgl distribution
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12 yıl önce |
nor..67
|
6184e7ce1a
- fix meshcollisionshape header file
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12 yıl önce |
Kae..pl
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dd276faa31
Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java
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12 yıl önce |
rem..om
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147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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12 yıl önce |
rem..om
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81b458cc4b
BoundongSphere fixed a case when intersects was not releasing the tempvars.
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12 yıl önce |
Kae..pl
|
1fcd9526b2
Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier).
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12 yıl önce |
Kae..pl
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6708cf0d7f
Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ).
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12 yıl önce |
PSp..om
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4e98d0e13d
Added a method to clear collision data. This is often
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12 yıl önce |