Commit History

Автор SHA1 Съобщение Дата
  nor..67 9df246324d iOS преди 11 години
  nor..67 eac0f14cab SDK преди 11 години
  nor..67 10f675b23b SDK преди 11 години
  Kostya 03892ed642 Enable VBO on iOS преди 11 години
  Kae..pl 6132141f9f Feature: added support for fog loading from blender file. преди 11 години
  Kostya 5afe5b35c1 Added iOS java rendering classes преди 11 години
  Kostya be38e480b7 Initial iOS core library classes submit преди 11 години
  rem..om 2cc64abfa9 Applied abies patch so that the BatchNode.clone properly works. преди 11 години
  rem..om 4b02c8a952 Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox преди 11 години
  rem..om 5b7b7b0c8f Fix some corner cases in ShadowUtil after last commit преди 11 години
  rem..om 31b9c41e8a SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself преди 11 години
  rem..om 1ef4c21391 Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks преди 11 години
  phr00t 8aeb523043 uses temporary variables instead of object creation; much faster & efficient преди 11 години
  phr00t 414a20fc5f temp boundingbox for shadowutil use преди 11 години
  rem..om 5d02fe1c20 Made trunk sync with commit r11019 and commit r11020 преди 11 години
  Kae..pl 84aa234446 Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one). преди 11 години
  dan..om fc8be06297 - Reverted the addition of the break; statement. преди 11 години
  dan..om 687eb0ff19 - Removed SafeArray usage as it wasn't used. преди 11 години
  bre..om 6f28e6e98b Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge. преди 11 години
  Kae..pl fa845e33c8 Bugfix: fixed how blender importer handled ambient light. преди 11 години
  phr00t b06cdfc77c use temp variables instead of creating new ones to improve memory usage преди 11 години
  phr00t 77a2af25c4 avoids creating iterators, accesses param's backing array directly for greater performance преди 11 години
  phr00t 7bb046730f using getParamsMap() for jME3 performance improvements in DefineList преди 11 години
  phr00t 988fdd2f9e added getParamsMap() for jME3 performance improvements in Technique/DefineList преди 11 години
  Kae..pl 623c038f97 Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light). преди 11 години
  rickard e0be0d563c Added "shin" to HumanoidRagdollPreset so that Jaime works better with the KinematicRagdollControl преди 11 години
  Kae..pl f50cf31f05 Feature: added support for 'Copy transform' constraint. преди 11 години
  Kae..pl 5ac87508d6 Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model. преди 11 години
  nor..67 195a5bfb5b SDK: преди 11 години
  Kae..pl 43e1446b3a Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes). преди 11 години