Историја ревизија

Аутор SHA1 Порука Датум
  Nehon 9e4f418427 Fixed an assertion error in BatchNode updating пре 11 година
  Kirill Vainer c4aa4bc885 Merge pull request #229 from davidB/build_enable_assertion пре 11 година
  David Bernard a19246973c build: enable assertion for test and run (previously only test as assertionEnabled = true) пре 11 година
  Nehon 40905061b5 Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition пре 11 година
  normen a73eb57f73 Merge pull request #227 from davidB/fix_javadoc пре 11 година
  David Bernard 4bdf682944 build:javadoc: use JavaVersion.current().isJava8Compatible() пре 11 година
  David Bernard 23f5b3ad01 build: quick fix to run javadoc with jdk < 1.8 пре 11 година
  Nehon d6c6884066 Removed code duplication in BatchNode пре 11 година
  Rémy Bouquet 46c00c95b3 Merge pull request #226 from jMonkeyEngine/pr/223 пре 11 година
  Nehon a6a2059ef8 Removed deprecated methods calls in TestPointDirectinalAndSpotLightShadows пре 11 година
  Nehon 1616b08c5b Fixed issue when BatchNode's light list flag was not cleared пре 11 година
  Nehon a78d8a7bd0 Test for parallel tangent generation пре 11 година
  Rémy Bouquet d74d5e6ca9 Merge pull request #154 from abies/master пре 11 година
  Nehon 3d720e164e Changed the keys in tessellation test case so that it doesn't step on movement keys пре 11 година
  Rémy Bouquet 5b1e3e185b Merge pull request #224 from zzuegg/master пре 11 година
  michael a793c818d6 Renamed the shaders пре 11 година
  michael b727d5998e Fixed the swapped bits for Control and Evaluation Shader пре 11 година
  Bebul 8c37778749 Obsolete shadowRecv and sceneReceivers code cleanup пре 11 година
  Nehon dead648e34 Fixed NPE in ShaderKey when using ShaderNodes. пре 11 година
  Kirill Vainer 273f3a6e62 Merge pull request #220 from zzuegg/master пре 11 година
  Kirill Vainer 21ed9ecf63 Merge pull request #219 from empirephoenix/master пре 11 година
  Nehon 851af2f7bc MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread. пре 11 година
  Nehon 33222e33be Texture previews in the Material Editor are now processed in a separate thread пре 11 година
  Nehon f31fee4f9a Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change пре 11 година
  Nehon 440009c3ac Remove warnings from MaterialEditorTopComponent пре 11 година
  Nehon 2fb6eac744 Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. пре 11 година
  shadowislord a374e73376 AssetManager: adjust usage according to latest changes пре 11 година
  shadowislord 40926dc32d AssetConfig: Platform asset config now returned as URL пре 11 година
  michael 5b58bda23f Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine into GL4ShaderSupport пре 11 година
  Kai Börnert d40de2629d made change also for jbullet пре 11 година