Nehon
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9e4f418427
Fixed an assertion error in BatchNode updating
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пре 11 година |
Kirill Vainer
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c4aa4bc885
Merge pull request #229 from davidB/build_enable_assertion
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пре 11 година |
David Bernard
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a19246973c
build: enable assertion for test and run (previously only test as assertionEnabled = true)
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пре 11 година |
Nehon
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40905061b5
Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition
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пре 11 година |
normen
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a73eb57f73
Merge pull request #227 from davidB/fix_javadoc
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пре 11 година |
David Bernard
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4bdf682944
build:javadoc: use JavaVersion.current().isJava8Compatible()
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пре 11 година |
David Bernard
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23f5b3ad01
build: quick fix to run javadoc with jdk < 1.8
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пре 11 година |
Nehon
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d6c6884066
Removed code duplication in BatchNode
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пре 11 година |
Rémy Bouquet
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46c00c95b3
Merge pull request #226 from jMonkeyEngine/pr/223
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пре 11 година |
Nehon
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a6a2059ef8
Removed deprecated methods calls in TestPointDirectinalAndSpotLightShadows
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пре 11 година |
Nehon
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1616b08c5b
Fixed issue when BatchNode's light list flag was not cleared
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пре 11 година |
Nehon
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a78d8a7bd0
Test for parallel tangent generation
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пре 11 година |
Rémy Bouquet
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d74d5e6ca9
Merge pull request #154 from abies/master
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пре 11 година |
Nehon
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3d720e164e
Changed the keys in tessellation test case so that it doesn't step on movement keys
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пре 11 година |
Rémy Bouquet
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5b1e3e185b
Merge pull request #224 from zzuegg/master
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пре 11 година |
michael
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a793c818d6
Renamed the shaders
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пре 11 година |
michael
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b727d5998e
Fixed the swapped bits for Control and Evaluation Shader
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пре 11 година |
Bebul
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8c37778749
Obsolete shadowRecv and sceneReceivers code cleanup
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пре 11 година |
Nehon
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dead648e34
Fixed NPE in ShaderKey when using ShaderNodes.
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пре 11 година |
Kirill Vainer
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273f3a6e62
Merge pull request #220 from zzuegg/master
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пре 11 година |
Kirill Vainer
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21ed9ecf63
Merge pull request #219 from empirephoenix/master
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пре 11 година |
Nehon
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851af2f7bc
MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread.
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пре 11 година |
Nehon
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33222e33be
Texture previews in the Material Editor are now processed in a separate thread
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пре 11 година |
Nehon
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f31fee4f9a
Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change
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пре 11 година |
Nehon
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440009c3ac
Remove warnings from MaterialEditorTopComponent
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пре 11 година |
Nehon
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2fb6eac744
Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file.
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пре 11 година |
shadowislord
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a374e73376
AssetManager: adjust usage according to latest changes
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пре 11 година |
shadowislord
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40926dc32d
AssetConfig: Platform asset config now returned as URL
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пре 11 година |
michael
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5b58bda23f
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine into GL4ShaderSupport
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пре 11 година |
Kai Börnert
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d40de2629d
made change also for jbullet
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пре 11 година |