Histórico de Commits

Autor SHA1 Mensagem Data
  Sha..rd a3255e4f45 * Javadoc fixes to FastMath há 13 anos atrás
  Sha..rd 9d95528e21 * Fixed issue where setReverbEnabled(false) after setPositional(false) did not actually remove reverb. Reverb is now removed automatically when setPositional(false) per contract of the method. há 13 anos atrás
  Sha..rd 5497fcc7e6 * Fixed issue where attaching scene to viewport does not force it to update há 13 anos atrás
  rem..om c02b24da12 Cinematics : renamed all XXXTrack in cinematic.event to XXXEvent, so there is no confusion with the Tracks in the animation system. há 13 anos atrás
  rem..om 94ae185d6d Animation tracks is now a SafeArrayList instead of an array. One can now add a track to an Animation há 13 anos atrás
  rem..om 96ae823504 Fixed viewport uniforms binding há 13 anos atrás
  nor..67 2a18784041 SDK: há 13 anos atrás
  nor..67 558dc2bcbb SDK: há 13 anos atrás
  Sha..rd 6c12291559 * Missed this one yesterday, removed FixedFunc name from UnshadedArray.j3md há 13 anos atrás
  Sha..rd eae0a18246 * Fix crash in SaveGame class due to lack of regex escape -> used char token instead há 13 anos atrás
  Sha..rd 0a3f7903a4 * Added methods to BufferUtils to create Vector4f buffers or set them há 13 anos atrás
  Sha..rd f401c9c1da * Material world parameters are now set in uniformBindingManager instead of RenderManager há 13 anos atrás
  Sha..rd 9b9fa57de4 * Formatting and names in ShaderDebug há 13 anos atrás
  rem..om 28926b8383 WaterFilter can now have a square shape há 13 anos atrás
  rem..om 9276987aac WaterFilter forgot the heightmap for the test case há 13 anos atrás
  rem..om 68892dfee3 WaterFilter can now be constrained to an area in the scene based on a center and a radius. This allows to have several water areas in the same scene with different sets of parameters há 13 anos atrás
  rem..om 9469d08dcb ShaderCheck : fixed compilation issue due to recent shaderKey change há 13 anos atrás
  Sha..rd d46ee26002 * The bounding box will compute faster, maybe even more faster on Android .. If its bad, please go ahead and complain há 13 anos atrás
  Sha..rd 7825249952 * Made some classes pretty, hope you like it há 13 anos atrás
  Sha..rd 27e97c34da * 'FixedFunc' technique were wiped out entirely. Not useful since now we choose default technique based on caps anyway. há 13 anos atrás
  Sha..rd 55d75c5abc * Shader now stores shader language in the ShaderSources instead of the Shader itself (everything makes a lot more sense now). há 13 anos atrás
  Sha..rd af7435ffdf * jME3 now shows error dialog on exception by default (unless user overrides handleError) há 13 anos atrás
  Sha..rd cc3577acdc * Android renderer now supports configuration changes (see: http://jmonkeyengine.org/groups/android/forum/topic/supporting-device-configuration-changes/#post-181170) há 13 anos atrás
  Sha..om 5d982c71d1 * Applied wezrule's patch: http://jmonkeyengine.org/groups/physics/forum/topic/making-an-object-hover-purely-by-applying-forces/#post-181360 há 13 anos atrás
  Sha..rd 050f630383 * Fix issue 514 há 13 anos atrás
  rem..om c2ac08f70b MotionPath : fixed waypoint triggering on low framerate. há 13 anos atrás
  roo..li a6c4f99412 FastMath: fixed javadoc há 13 anos atrás
  roo..li 656c129de8 added a second example to HelloTerrain test há 13 anos atrás
  Kae..pl d3452297ce FIXED: Issue 515: Blender loader - "-1" bone indices are generated for this model há 13 anos atrás
  Sha..rd 0ba541ecd1 * Display initialization will not continue if crash is encountered há 13 anos atrás