Histórico de Commits

Autor SHA1 Mensagem Data
  shadowislord a683fbb16c Texture: allow setting aniso = 0, since that's the default anyway há 10 anos atrás
  shadowislord fdf050c13d J3MLoader: set texture name in addition to key when loading it há 10 anos atrás
  shadowislord f0fbdffb85 BoundingSphere: remove useless null check há 10 anos atrás
  shadowislord 4f15fa3147 AnimChannel: remove useless println há 10 anos atrás
  shadowislord 2bc5545171 OGLESShaderRenderer: remove clearTextureUnits since it doesnt do anything há 10 anos atrás
  shadowislord 400c09a633 jme3-core: fix minor issues pointed in static analysis há 10 anos atrás
  Kirill Vainer 1076b489ab GLRenderer: remove check FB error calls as it causes GPU stall há 10 anos atrás
  Kirill Vainer 25da36e590 jme3-bullet-native: copyBinaryToLibs to depend on building native lib há 10 anos atrás
  jmekaelthas 15ec285b1a Feature: added support for linear and constant interpolation types for há 10 anos atrás
  jmekaelthas a5c98a59be Refactoring: catching up wth latest jme3 core changes. há 10 anos atrás
  jmekaelthas eb767e7580 Feature: added support for loading assets linked from external blender há 10 anos atrás
  shadowislord a37f38a412 Build: fix build failure if not building from git repo há 10 anos atrás
  shadowislord b7c2050487 SDK: fix compliation há 10 anos atrás
  shadowislord a157e83815 GLRenderer: always use glGenerateMipmap if we have FBO support há 10 anos atrás
  shadowislord 3a83ab4c69 GLRenderer: applied 080255f51860d6803b88c0c91206a0c6c42da5f4 to FrameBuffer textures as well há 10 anos atrás
  shadowislord d6a19c4c66 Lighting.j3md: remove fixed function bindings há 10 anos atrás
  shadowislord c0e85b3255 MaterialDebug: remove DesktopAssetManager dependency há 10 anos atrás
  shadowislord 83ddf9d7c3 TestCartoonEdge: more reliable way to detect lighting material há 10 anos atrás
  shadowislord 784cfddb21 Filter: minor javadoc mistake há 10 anos atrás
  shadowislord c34fcce7a2 MatParamTexture: remove useless constructor há 10 anos atrás
  shadowislord 6d7da0cc4e AssetManager: use right exception class if no loaders registered há 10 anos atrás
  Nehon 96502e9061 Fixed crash in TestFilterCompositing. há 10 anos atrás
  Nehon 080255f518 Fixed issue #243 about TextureArrays há 10 anos atrás
  Nehon 39515c52c7 Relocated the character in TestWalkingChar so that it doesn't fall under the ground há 10 anos atrás
  Normen Hansen 5ac1d63bb9 - check for animations being present before importing them in ExternalChangeScanner há 10 anos atrás
  Normen Hansen b61656ffaa - update external change scanner to allow import of animations há 10 anos atrás
  shadowislord a2fc435167 SPLighting: fix issue #239 há 10 anos atrás
  shadowislord 8466b25c6b ALAudioRenderer: fix issue #244 há 10 anos atrás
  Nehon 7c5f994db8 Removed one assertion in AlAudioRenderer as it can't pass considering the current AudioNode implementation há 10 anos atrás
  Nehon 9e4f418427 Fixed an assertion error in BatchNode updating há 10 anos atrás