Nehon
|
a730da35b4
FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures
|
10 rokov pred |
Nehon
|
fc0975c0cc
removed old implementation
|
10 rokov pred |
Nehon
|
69f1677649
Moved PBR implementation
|
10 rokov pred |
Nehon
|
4b1c61dec1
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Rémy Bouquet
|
292a891d1f
Merge pull request #228 from davidB/fix_cinematic_clear
|
10 rokov pred |
Rémy Bouquet
|
fbe558779e
Merge pull request #282 from Dokthar/sdk_scenecomposer
|
10 rokov pred |
Nehon
|
f2b9343d51
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Nehon
|
5989711f73
Added multi selection to the ShaderNode editor.
|
10 rokov pred |
Nehon
|
9a3976ed50
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Nehon
|
129faf00d7
Fixed warning when trying to find a srgb format for a Depth format.
|
10 rokov pred |
Nehon
|
b0db53b5d6
Fixed warning when trying to find a srgb format for a Depth format.
|
10 rokov pred |
Kirill Vainer
|
cad8ca4d8e
Merge pull request #294 from davidB/david_gl3_mrt_unshaded
|
10 rokov pred |
Nehon
|
9256f2e4d4
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Nehon
|
c7606ccff2
Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/291
|
10 rokov pred |
Nehon
|
327e0125d9
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Nehon
|
95d5fdf9c5
Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/252
|
10 rokov pred |
Nehon
|
57dd2748e2
Tested if a joystick axis is not the nullAxis before assigning action to it.
|
10 rokov pred |
Nehon
|
34220640aa
Fixed how model bound were refreshed in BathNode : issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/275
|
10 rokov pred |
Nehon
|
6d1ab7af65
Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader.
|
10 rokov pred |
Nehon
|
596954b056
Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader.
|
10 rokov pred |
David Bernard
|
568ee09d17
add GLSL150 compatible Unshaded
|
10 rokov pred |
David Bernard
|
704c3f1a10
enable MRT on gl3
|
10 rokov pred |
Nehon
|
2b8898b7b2
Here is the rest of last commit
|
10 rokov pred |
Nehon
|
dca050b96b
Added a protected modifier to getReceivers in Abstract shadow renderer
|
10 rokov pred |
Rémy Bouquet
|
9883a18d85
Update CONTRIBUTING.md
|
10 rokov pred |
Kirill Vainer
|
328966ba79
Merge pull request #293 from davidB/david_materiel_no_render
|
10 rokov pred |
Nehon
|
be58be75ef
Merge branch 'master' into PBRisComing
|
10 rokov pred |
Nehon
|
6d3377a2a8
Fixed Parallax without normal map in lighting.j3md
|
10 rokov pred |
Nehon
|
485af7cf2a
TextureFetch shader node now works with glgl1.5
|
10 rokov pred |
Nehon
|
719a683c2c
Fixed Parallax for PBR lighting
|
10 rokov pred |