Histórico de Commits

Autor SHA1 Mensagem Data
  rem..om a73cd439bb SDK removed generic signature from DefaultComboModel in the SDK há 13 anos atrás
  rem..om ec7624e10d Committing the project files for the material editor i forgot to commit há 13 anos atrás
  rem..om 054458aedf Remove Inputmappingloc.java from repo há 13 anos atrás
  rem..om 103b666e06 ry to fix InputMappingBlock file há 13 anos atrás
  rem..om a400851908 Fixed imports in TestShaderNodes há 13 anos atrás
  rem..om 7a79d7160e Reverted accidental commit of GeometryList há 13 anos atrás
  rem..om 4752376c01 SDK :New Material Definition editor based on shader nodes há 13 anos atrás
  jul..om ce31958ece Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported há 13 anos atrás
  rem..om 39b75a4aa6 SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor há 13 anos atrás
  rem..om ce86297979 SDK : Material editor fixed an npe in MaterialProperty when a param value was null há 13 anos atrás
  rem..om 6a86bf034e SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies há 13 anos atrás
  rem..om 929504dae1 SDK : TexturePropertyEditor now properly triggers a change event when the property is changed há 13 anos atrás
  rem..om 1091069059 Shader Nodes implementation : há 13 anos atrás
  rem..om 241cbce7e6 Shader Nodes implementation : há 13 anos atrás
  jul..om 0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile há 13 anos atrás
  rem..om 55d065ab78 Shader Nodes implementation : há 13 anos atrás
  rem..om 9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events. há 13 anos atrás
  rem..om a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android há 13 anos atrás
  rem..om 304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't há 13 anos atrás
  Kae..pl 0a90ff21d2 Refactoring: removed unused class. há 13 anos atrás
  Kae..pl 687c1216ab Refactoring: removing unused code. há 13 anos atrás
  rem..om e296b717b7 Commit Paul's MemoryUtils to JME3 util package há 13 anos atrás
  bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed há 13 anos atrás
  bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph há 13 anos atrás
  nor..67 133d153bbb - remove setScale override from Sphere and Box há 13 anos atrás
  rem..om bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. há 13 anos atrás
  nor..67 c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples há 13 anos atrás
  nor..67 55d3153721 - adapt AndroidAudioRenderer to new AudioSource há 13 anos atrás
  nor..67 651734af98 - fix sound dependencies for nifty há 13 anos atrás
  nor..67 5746d0be4d - fix some dependencies for AudioNode há 13 anos atrás