rem..om
|
a73cd439bb
SDK removed generic signature from DefaultComboModel in the SDK
|
há 13 anos atrás |
rem..om
|
ec7624e10d
Committing the project files for the material editor i forgot to commit
|
há 13 anos atrás |
rem..om
|
054458aedf
Remove Inputmappingloc.java from repo
|
há 13 anos atrás |
rem..om
|
103b666e06
ry to fix InputMappingBlock file
|
há 13 anos atrás |
rem..om
|
a400851908
Fixed imports in TestShaderNodes
|
há 13 anos atrás |
rem..om
|
7a79d7160e
Reverted accidental commit of GeometryList
|
há 13 anos atrás |
rem..om
|
4752376c01
SDK :New Material Definition editor based on shader nodes
|
há 13 anos atrás |
jul..om
|
ce31958ece
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported
|
há 13 anos atrás |
rem..om
|
39b75a4aa6
SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor
|
há 13 anos atrás |
rem..om
|
ce86297979
SDK : Material editor fixed an npe in MaterialProperty when a param value was null
|
há 13 anos atrás |
rem..om
|
6a86bf034e
SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies
|
há 13 anos atrás |
rem..om
|
929504dae1
SDK : TexturePropertyEditor now properly triggers a change event when the property is changed
|
há 13 anos atrás |
rem..om
|
1091069059
Shader Nodes implementation :
|
há 13 anos atrás |
rem..om
|
241cbce7e6
Shader Nodes implementation :
|
há 13 anos atrás |
jul..om
|
0360f9a44a
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile
|
há 13 anos atrás |
rem..om
|
55d065ab78
Shader Nodes implementation :
|
há 13 anos atrás |
rem..om
|
9e3a98931a
AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events.
|
há 13 anos atrás |
rem..om
|
a5dbe2306c
Removed some code that was forcing nearest filtering for textures filtering on android
|
há 13 anos atrás |
rem..om
|
304878c712
Fixed issue where effect and audio tracks were looping even if they shouldn't
|
há 13 anos atrás |
Kae..pl
|
0a90ff21d2
Refactoring: removed unused class.
|
há 13 anos atrás |
Kae..pl
|
687c1216ab
Refactoring: removing unused code.
|
há 13 anos atrás |
rem..om
|
e296b717b7
Commit Paul's MemoryUtils to JME3 util package
|
há 13 anos atrás |
bre..om
|
7360c789fa
fixed typo in MultiTerrainLodControl causing terrains not to be removed
|
há 13 anos atrás |
bre..om
|
13758bd985
terrain will clear any caches it has now when detached from the scene graph
|
há 13 anos atrás |
nor..67
|
133d153bbb
- remove setScale override from Sphere and Box
|
há 13 anos atrás |
rem..om
|
bc62609746
OGLESShaderRenderer now only force mediump precision for float in the fragment shader.
|
há 13 anos atrás |
nor..67
|
c8446baa77
- fix desktop deployment for OSX by using Oracles stub instead of Apples
|
há 13 anos atrás |
nor..67
|
55d3153721
- adapt AndroidAudioRenderer to new AudioSource
|
há 13 anos atrás |
nor..67
|
651734af98
- fix sound dependencies for nifty
|
há 13 anos atrás |
nor..67
|
5746d0be4d
- fix some dependencies for AudioNode
|
há 13 anos atrás |