David Bernard
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aa7718f33a
gitignore: add explicit list of private files to ignore
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11 年 前 |
David Bernard
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3631493284
Revert ".gitignore : simplify + ignore private"
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11 年 前 |
David Bernard
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0e5e58a1f8
.gitignore : simplify + ignore private
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11 年 前 |
Normen Hansen
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a6b24c91ea
SDK:
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11 年 前 |
shadowislord
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1a1d74f83e
* More sanity checking when enabling sRGB pipeline, to ensure its actually supported before calling any sRGB related functions. Also provide more log messages if something is odd or goes wrong.
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11 年 前 |
shadowislord
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ce761cd20b
Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine
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11 年 前 |
shadowislord
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7d8c95f9c8
* Remove references to esoteric EXT_abgr and EXT_bgra extensions entirely, which might even be causing issues on some systems, instead replaced with standard OpenGL 1.2 constants
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11 年 前 |
shadowislord
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60fa6a7e38
Merge pull request #128 from GreenCubes/patch-1
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11 年 前 |
shadowislord
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bf9a30f8ba
Merge pull request #140 from phr00t/master
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11 年 前 |
Phr00t
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dd042344d8
reduced code duplication
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11 年 前 |
Phr00t
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0f76dc2cbd
Ability to emit a certain number of particles
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11 年 前 |
shadowislord
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465e2b2280
* Make sure to set texture max level depending on whether mipmaps are to be generated, included in texture, or not required at all - this reduces memory allocated by GPU for textures that do not use mipmaps.
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11 年 前 |
shadowislord
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68cb1e900f
Automatically upload GLSL 1.0 shaders as GLSL 1.1 if using desktop OpenGL to allow stricter error checking.
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11 年 前 |
shadowislord
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76147fc5f7
* Throw exception if the spot light computed cosine angle is not valid
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11 年 前 |
shadowislord
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7cdc473e14
* Fix broken generation of classpath for jMonkeyEngine3.jar
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11 年 前 |
shadowislord
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6680a1dec4
* FilterPostProcessor now crashes early if packed float texture isn't supported - since it is now required by all filters
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11 年 前 |
shadowislord
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0989d40256
* Ensure mipmapping is disabled for skies
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11 年 前 |
shadowislord
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99af4d9bd5
* Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead
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11 年 前 |
shadowislord
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f31911f039
* Fix java 8 syntax error in UdpEndpoint
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11 年 前 |
shadowislord
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510e9137d8
* Disable doclint if building on Java 8 to avoid failed build
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11 年 前 |
shadowislord
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6b12d5c638
* Fix many javadoc errors mostly related to incorrect HTML or missing references
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11 年 前 |
shadowislord
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81498d6f79
* Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations.
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11 年 前 |
shadowislord
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d694229335
* Make tone-mapping white-point adjustment logarithmic in the sample to have less sudden exposure transitions
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11 年 前 |
shadowislord
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c01cbdd5e0
* Add option to toggle instancing either on or off to see the difference (if any)
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11 年 前 |
shadowislord
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35cfae5ef0
* Merge revision 11058 from experimental branch
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11 年 前 |
shadowislord
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6aeb694b71
* Merge revision 11060 from experimental branch
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11 年 前 |
shadowislord
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3838216207
* Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor).
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11 年 前 |
shadowislord
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97ff9c2949
* Allow MultiSample.glsllib to be used on GLSL shaders versions 1.00 - 1.40 (otherwise a syntax error occurs)
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11 年 前 |
jmekaelthas
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939a0b03ca
Bugfix: fixed a bug that caused importer to fail when mesh had armature
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11 年 前 |
Nehon
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c09a4b208d
Fixed ColorRGBA javadoc, made the clamp method use FastMath.clamp, integrated @kwando's pull request 131
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11 年 前 |