Commit History

Автор SHA1 Съобщение Дата
  rem..om ae20de9edf FlyByCamera and ChaseCamera refactored all input mapping constants in a dedicated constant class CameraInput with proper doc преди 11 години
  sgold 035ed5ebec add a RenderManager method to remove a pre view by name ... in trunk преди 11 години
  sgold acf255ab9b Bugfix: issue #556 (StatsAppState.setFont() visibility) in trunk преди 11 години
  sgold bff90dc9ee Bugfix: issue #631 (MeshCollisionShape constructor requires a triangle mesh) in trunk преди 11 години
  sgold 5eb5f0d2cc remove 8 octree optimization files from trunk преди 11 години
  sgold f5ccf45aed improve inline documentation in AbstractShadowRenderer.java ... trunk преди 11 години
  sgold 33487ad8cb Bugfix: issue #635 (center WireBox on BoundingBox) in trunk преди 11 години
  rem..om df66664f98 Committed a patch for ARGB8 and BGRA8 support преди 11 години
  rem..om 8c2c62d01f KinematicRagdollControl now throws a proper exception when the skeleton control is not found on the model. преди 11 години
  sgold 693fea52bc Bugfix: issue #622 (FlybyCamera zooms to negative FOV) in trunk преди 11 години
  sgold b30ca28704 Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk преди 11 години
  sgold babb2cdce8 Bugfix: issue #613 (ClassCastException during read) in trunk преди 11 години
  sgold f5acd4f1b7 Bugfix: issue #615 (backward Dome normals) in trunk преди 11 години
  sgold e4b56f2976 Bugfix: issue #614 (name of SYSRQ key) in trunk преди 11 години
  bre..om db8302fecd TerrainLighting.frag refactored to allow for omitted texture layers преди 11 години
  bre..om 910e12fbab new alphamaps for terrain test data преди 11 години
  Kae..pl eb0ee795a7 Feature: added support for 'Maintain volume' constraint. преди 12 години
  Kae..pl dc045d9630 Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list преди 12 години
  rem..om 743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. преди 12 години
  rem..om 87b84949ab Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware преди 12 години
  Kae..pl 561b1c2ddf Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. преди 12 години
  nor..67 ddd12b88b8 SDK: преди 12 години
  rem..om 826900a5d3 LightScatteringFilter : changed the way the light shafts are blended into the original scene. преди 12 години
  rem..om b997470504 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread преди 12 години
  nor..67 2e3912e253 SDK: преди 12 години
  Kostya c439fc91ba Added support of UInt vertex indexes on iOS if available преди 12 години
  nor..67 d29e95da06 - update jdk version info преди 12 години
  nor..67 e645ff1c8d - use both blender versions in BlenderTool преди 12 години
  nor..67 ed5f1d0dee - use new blender version in BlenderTool преди 12 години
  nor..67 b638dff880 - include effects package when building blender importer преди 12 години