MeFisto94
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b00c245e8e
GLDebug: Use a method handle instead of a string comparison to increase the performance
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5 سال پیش |
Stephen Gold
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 سال پیش |
MeFisto94
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9dfbcde88c
Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110
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5 سال پیش |
Riccardo Balbo
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391e0dc6d0
Update checkout action to v2
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5 سال پیش |
Toni Helenius
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1e7e12ee69
Fix for resizing the window (issue 1191) (#1308)
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5 سال پیش |
Stephen Gold
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f0e09b2a9e
main.yml: add Gradle-wrapper validation to several jobs
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5 سال پیش |
Toni Helenius
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1198908555
Lwjgl3 restart input handle (#1268)
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5 سال پیش |
Stephen Gold
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fecd018fae
BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299)
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5 سال پیش |
Stephen Gold
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b102eabb56
Fixes issue #1286
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5 سال پیش |
Riccardo Balbo
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836455826b
Fix openal-soft dead link
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5 سال پیش |
Riccardo Balbo
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3c93e50d99
Update link for stb_image.h
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5 سال پیش |
Ali-RS
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78779ffe0a
Removed extra PostShadow Technique from PBRLighting.j3md (#1273)
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5 سال پیش |
Toni Helenius
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9002d088e7
Issue 801 (#1269)
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5 سال پیش |
Ryan McDonough
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753c3cc173
PreShadow & PostShadow Support for PBRLighting.j3md (#1265)
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5 سال پیش |
MeFisto94
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55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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5 سال پیش |
MeFisto94
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17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
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5 سال پیش |
Riccardo Balbo
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2e30b24438
Fix #1236 non-lvalue cannot be out parameter
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5 سال پیش |
Stephen Gold
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bd1b6d284c
com.jme3.scene.shape.Line: protect the no-argument constructor (#1234)
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5 سال پیش |
Stephen Gold
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8a04afd7a1
AnimControl: correct javadoc for the no-arg constructor (#1233)
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5 سال پیش |
Stephen Gold
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f9d2e03362
Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231)
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5 سال پیش |
Paul Speed
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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5 سال پیش |
Riccardo Balbo
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a2169999e5
Remove "v" from version tag to maintain consistency with old releases
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5 سال پیش |
Stephen Gold
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98f6d326e1
re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230)
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5 سال پیش |
Github Actions
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584bb79392
[skip ci] update natives snapshot
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5 سال پیش |
Stephen Gold
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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5 سال پیش |
Stephen Gold
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9d2d393fc3
protect 47 no-arg constructors in the jme3-core library (#1228)
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5 سال پیش |
Paul Speed
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c73fd99dd6
Fixed the null child check to throw IllegalArgumentException instead of NullPointerException
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5 سال پیش |
Paul Speed
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c23f28b51c
Modified Line to keep its own start/end instances. This is less of a surprise if
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5 سال پیش |
Paul Speed
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45b1908906
Added an app state that will verify some of the JME constants (easy to expand later)
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5 سال پیش |
Paul Speed
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37bb494709
Fixing the default versioning to be compatible with continued development.
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5 سال پیش |