Историја ревизија

Аутор SHA1 Порука Датум
  shadowislord b39772c401 Fix JDK6 compliance пре 11 година
  Julien Gouesse e448e46675 Merge pull request #174 from saloisio/master пре 11 година
  saloisio 6dace77a7a Animator is stopped only if it is currently animating. пре 11 година
  unknown 23a0800e1d Merge remote-tracking branch 'upstream/master' пре 11 година
  shadowislord 661053689d Fix glClear not working properly if the last rendered model disabled depth or color writing (fix issue #639 on google code) пре 11 година
  Normen Hansen 5d0ac012c9 SDK: пре 11 година
  Normen Hansen d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) пре 11 година
  Normen Hansen 7f44574d8a SDK: пре 11 година
  Normen Hansen 727102843e SDK: пре 11 година
  Normen Hansen d4a04b9808 SDK: пре 11 година
  Normen Hansen 5a222f1541 SDK: пре 11 година
  Normen Hansen 940fe70803 - fix dist task in jme3-examples to not run at config time пре 11 година
  unknown 0644c286ef Updated JOGL canvas classes to fix shutdown bug. Also added frame rate пре 11 година
  normen 24984048e6 Merge pull request #173 from GreenCubes/master пре 11 година
  Rena4ka 1b43cb6d4a Fix some FBX loader problems пре 11 година
  pspeed42 1f795a7485 Forgot some other water height specific things that need пре 11 година
  pspeed42 45591c99a1 Fixed a broken water height initialization issue that I пре 11 година
  shadowislord b1211e55a4 Implement spot light v. frustum culling by converting the spot light into an oriented-bounding box and then performing frustum v. OBB intersection. пре 11 година
  shadowislord e76559a847 Set the light filter's camera in RenderManager.setCamera() as it is more appropriate. пре 11 година
  shadowislord b51f015fb9 Add rudimentary cone v. frustum intersection test for light culling. пре 11 година
  shadowislord 9435d28431 Update .gitignore with two more nbproject/private folders пре 11 година
  shadowislord 13f2fbd244 Remove a weird line of code from TestHoveringTank пре 11 година
  shadowislord 1c0d798707 Add support for light culling or "filtering". пре 11 година
  shadowislord 75a67d0611 Particle.j3md now supports shadow casting (only for triangle-based particles) пре 11 година
  shadowislord c98da31999 Make pond shader look less shiny пре 11 година
  shadowislord 7cae92dc67 Fix rendering glitch in TestTransparentShadow (missing tangents for normal mapping) пре 11 година
  shadowislord bfc866774f Fix lighting crash when using environment mapping due to the addition of instancing пре 11 година
  pspeed42 aea5e4af31 Added a basic AppProfiler implementation and corresponding пре 11 година
  pspeed42 a517130528 Added hooks for detailed performance profiling. пре 11 година
  pspeed42 3d32b012c2 Checking in the profiler classes separately as I work пре 11 година