Historial de Commits

Autor SHA1 Mensaje Fecha
  nor..67 b8952d7f5b moving trunk hace 11 años
  sgold 85a4ef5e3e Bugfix: issue #637 (load ICO asset from JAR) in trunk hace 11 años
  Kae..pl cc1ebe7b96 Bugfix: fixed a bug that caused the 'maintain volume' constraint to be badlu applied on objects. hace 11 años
  rem..om 3ca20a5375 Started the reimplementation of the ChaseCamera as an AppState. hace 11 años
  rem..om ae20de9edf FlyByCamera and ChaseCamera refactored all input mapping constants in a dedicated constant class CameraInput with proper doc hace 11 años
  sgold 035ed5ebec add a RenderManager method to remove a pre view by name ... in trunk hace 11 años
  sgold acf255ab9b Bugfix: issue #556 (StatsAppState.setFont() visibility) in trunk hace 11 años
  sgold bff90dc9ee Bugfix: issue #631 (MeshCollisionShape constructor requires a triangle mesh) in trunk hace 11 años
  sgold 5eb5f0d2cc remove 8 octree optimization files from trunk hace 11 años
  sgold f5ccf45aed improve inline documentation in AbstractShadowRenderer.java ... trunk hace 11 años
  sgold 33487ad8cb Bugfix: issue #635 (center WireBox on BoundingBox) in trunk hace 11 años
  rem..om df66664f98 Committed a patch for ARGB8 and BGRA8 support hace 11 años
  rem..om 8c2c62d01f KinematicRagdollControl now throws a proper exception when the skeleton control is not found on the model. hace 11 años
  sgold 693fea52bc Bugfix: issue #622 (FlybyCamera zooms to negative FOV) in trunk hace 11 años
  sgold b30ca28704 Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk hace 11 años
  sgold babb2cdce8 Bugfix: issue #613 (ClassCastException during read) in trunk hace 11 años
  sgold f5acd4f1b7 Bugfix: issue #615 (backward Dome normals) in trunk hace 11 años
  sgold e4b56f2976 Bugfix: issue #614 (name of SYSRQ key) in trunk hace 11 años
  bre..om db8302fecd TerrainLighting.frag refactored to allow for omitted texture layers hace 11 años
  bre..om 910e12fbab new alphamaps for terrain test data hace 12 años
  Kae..pl eb0ee795a7 Feature: added support for 'Maintain volume' constraint. hace 12 años
  Kae..pl dc045d9630 Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list hace 12 años
  rem..om 743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. hace 12 años
  rem..om 87b84949ab Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware hace 12 años
  Kae..pl 561b1c2ddf Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. hace 12 años
  nor..67 ddd12b88b8 SDK: hace 12 años
  rem..om 826900a5d3 LightScatteringFilter : changed the way the light shafts are blended into the original scene. hace 12 años
  rem..om b997470504 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread hace 12 años
  nor..67 2e3912e253 SDK: hace 12 años
  Kostya c439fc91ba Added support of UInt vertex indexes on iOS if available hace 12 años