rem..om
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b918c707b8
Implemented a Lod Generator based on Ogre progressive mesh
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12 years ago |
sha..RD
|
dec182b13f
* Fixed assertion error bug in NativeObjectManager.deleteAllObjects()
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12 years ago |
iwg..om
|
1ac240e971
Android: fix missing period in javadoc
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12 years ago |
iwg..ic
|
7e09bf035f
SDK: Update global library settings for Android OpenAL Soft
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12 years ago |
iwg..ic
|
e952620640
SDK: Update location of Android OpenAL Soft jar file
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12 years ago |
sha..RD
|
725fb33983
* Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning
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12 years ago |
sha..RD
|
04196e40ea
* When deleting native object, avoid using toString() for logging
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12 years ago |
sha..RD
|
7ecc8790a4
* Added overview / explanation on what Material.render() does
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12 years ago |
rem..om
|
e2614b51c7
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered
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12 years ago |
iwg..om
|
4d1e3dc9b5
SDK: Add Android OpenAL Soft to project libraries
|
12 years ago |
iwg..om
|
7885dc516e
SDK: Modified description to force update of project template with newer Test classes
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12 years ago |
iwg..om
|
049514df4e
SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app.
|
12 years ago |
iwg..om
|
4395c45092
SDK: Copy OpenAL Soft to correct library directory
|
12 years ago |
iwg..om
|
ce583be446
SDK: Bump version number of mobile-impl.xml to force updates
|
12 years ago |
iwg..om
|
bbf88a3090
SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath
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12 years ago |
iwg..om
|
65709a17b6
SDK: Organize imports in MainActivity
|
12 years ago |
jul..om
|
b03d6abc33
Switches to GlueGen build 669, JOAL build 435 and JOGL build 989
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12 years ago |
jul..om
|
bcb7922b9d
Removes a typo from NewtKeyInput
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12 years ago |
iwg..om
|
509cc7ba70
Android OpenAL Soft: Clean up some logging
|
12 years ago |
sha..RD
|
efa80e0e2d
* Fix syntax error
|
12 years ago |
sha..RD
|
d6fbd97482
* Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers.
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12 years ago |
sha..RD
|
bf2a663022
* Remove deprecated fields from shader class
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12 years ago |
iwg..om
|
66ed9ff986
Add OpenAL Soft
|
12 years ago |
iwg..om
|
e727928731
Android: Refactor AndroidAudioRenderer into an interface with 2 implementations (current MediaPlayer/SoundPool and new OpenAL Soft). Added AppSetting that allows AndroidHarness to switch the audio renderer (default is still MediaPlayer/SoundPool).
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12 years ago |
iwg..om
|
96f7b179b5
Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file.
|
12 years ago |
iwg..om
|
58684996f9
Android: Added methods for OpenAL Soft Audio Renderer to pause and resume audio when app is placed in the background
|
12 years ago |
Kae..pl
|
7610bfb7aa
Bugfix: fixes to strip box indices and normals computation.
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12 years ago |
Kae..pl
|
217a1a6273
Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath).
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12 years ago |
iwg..om
|
c1402b30e9
SDK: Add build support for Android implementation of OpenAL Soft
|
12 years ago |
iwg..om
|
785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
|
12 years ago |