Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Sha..om be1aa87f55 * Fixed issue 518 .. again 13 yıl önce
  Sha..om c8b3ae7f64 * Fix issue 518 13 yıl önce
  ShA..Rd 9ad757596b * Fixed issue where using images with pregenerated mips would cause performance loss due to them being generated again and again 13 yıl önce
  ShA..Rd 96c4b31e0f * Partial fix for issue 532 and issue 533 13 yıl önce
  Kae..pl 9e60eda71a Fix for loading smooth meshes. (One small step for java compiler is a huge step for blender importer :D) 13 yıl önce
  iwg..om 39f265f50e Adding Android Sensor support as simulated joysticks. Only orientation is supported right now, more sensor types to be added later. When device orientation changes, Joystick[0] is updated just like using an actual joystick. Users need to add "joystickEventsEnabled = true" to the MainActivity to enable the orientation joystick so battery life is conserved if sensor data is not desired. See http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for the long history. 13 yıl önce
  Kae..pl fa426feb08 Wrapping cameras into CameraNode. 13 yıl önce
  Kae..pl be5428736d Wrapping Light into LightNodes (this allows to add constraints and properties to lights). 13 yıl önce
  rem..om e253546982 ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty. 13 yıl önce
  rem..om 5c9afd9d59 LightNode now properly works with SpotLight 13 yıl önce
  nor..67 23e949974a - change default error message of engine 13 yıl önce
  Kae..pl 1bad383be2 Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded. 13 yıl önce
  Kae..pl 6c2f7288b7 Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used. 13 yıl önce
  Kae..pl 49c47f8174 Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet). 13 yıl önce
  Kae..pl 4fb6ba58c7 Fix to colorband loading. Preventing a crash when less than 4 cursors are used. 13 yıl önce
  Kae..pl 0fd34d3535 Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur. 13 yıl önce
  PSp..om c6bc0bf79b Added a null listener check just to help track down 13 yıl önce
  nor..67 e154d0ebab - change fix for Android SDK 20 build file flaw 13 yıl önce
  nor..67 1c1afd5712 - add fix for Android SDK 20 build file flaw 13 yıl önce
  nor..67 a98fbb83b6 - change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx) 13 yıl önce
  nor..67 639449db4d - update lwjgl to 2.8.4 (applet and desktop) 13 yıl önce
  nor..67 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) 13 yıl önce
  bre..ns cf103e191d axis-aligned terrain tool snapping support, thanks @shirkit 13 yıl önce
  bre..ns 2cf1455867 removed the leftovers of the terrain editor border tool 13 yıl önce
  bre..ns 0fe8394916 terrain tool changes and improvements, thanks @Shirkit 13 yıl önce
  dan..om 133bd21ab9 - Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance. 13 yıl önce
  nor..67 c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) 13 yıl önce
  nor..67 abfc4d6c45 - add some javadoc to PhysicsRayTestResult 13 yıl önce
  nor..67 64cadc1284 - remove deprecated methods from RagDollControl 13 yıl önce
  nor..67 893c2b940b - fix typo in RagDollControl 13 yıl önce