Sha..om
|
be1aa87f55
* Fixed issue 518 .. again
|
13 yıl önce |
Sha..om
|
c8b3ae7f64
* Fix issue 518
|
13 yıl önce |
ShA..Rd
|
9ad757596b
* Fixed issue where using images with pregenerated mips would cause performance loss due to them being generated again and again
|
13 yıl önce |
ShA..Rd
|
96c4b31e0f
* Partial fix for issue 532 and issue 533
|
13 yıl önce |
Kae..pl
|
9e60eda71a
Fix for loading smooth meshes. (One small step for java compiler is a huge step for blender importer :D)
|
13 yıl önce |
iwg..om
|
39f265f50e
Adding Android Sensor support as simulated joysticks. Only orientation is supported right now, more sensor types to be added later. When device orientation changes, Joystick[0] is updated just like using an actual joystick. Users need to add "joystickEventsEnabled = true" to the MainActivity to enable the orientation joystick so battery life is conserved if sensor data is not desired. See http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for the long history.
|
13 yıl önce |
Kae..pl
|
fa426feb08
Wrapping cameras into CameraNode.
|
13 yıl önce |
Kae..pl
|
be5428736d
Wrapping Light into LightNodes (this allows to add constraints and properties to lights).
|
13 yıl önce |
rem..om
|
e253546982
ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.
|
13 yıl önce |
rem..om
|
5c9afd9d59
LightNode now properly works with SpotLight
|
13 yıl önce |
nor..67
|
23e949974a
- change default error message of engine
|
13 yıl önce |
Kae..pl
|
1bad383be2
Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded.
|
13 yıl önce |
Kae..pl
|
6c2f7288b7
Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used.
|
13 yıl önce |
Kae..pl
|
49c47f8174
Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet).
|
13 yıl önce |
Kae..pl
|
4fb6ba58c7
Fix to colorband loading. Preventing a crash when less than 4 cursors are used.
|
13 yıl önce |
Kae..pl
|
0fd34d3535
Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur.
|
13 yıl önce |
PSp..om
|
c6bc0bf79b
Added a null listener check just to help track down
|
13 yıl önce |
nor..67
|
e154d0ebab
- change fix for Android SDK 20 build file flaw
|
13 yıl önce |
nor..67
|
1c1afd5712
- add fix for Android SDK 20 build file flaw
|
13 yıl önce |
nor..67
|
a98fbb83b6
- change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx)
|
13 yıl önce |
nor..67
|
639449db4d
- update lwjgl to 2.8.4 (applet and desktop)
|
13 yıl önce |
nor..67
|
96b60664a9
- add Filter support to AssetManager (thanks to @rectalogic)
|
13 yıl önce |
bre..ns
|
cf103e191d
axis-aligned terrain tool snapping support, thanks @shirkit
|
13 yıl önce |
bre..ns
|
2cf1455867
removed the leftovers of the terrain editor border tool
|
13 yıl önce |
bre..ns
|
0fe8394916
terrain tool changes and improvements, thanks @Shirkit
|
13 yıl önce |
dan..om
|
133bd21ab9
- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
|
13 yıl önce |
nor..67
|
c842eefb90
- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
|
13 yıl önce |
nor..67
|
abfc4d6c45
- add some javadoc to PhysicsRayTestResult
|
13 yıl önce |
nor..67
|
64cadc1284
- remove deprecated methods from RagDollControl
|
13 yıl önce |
nor..67
|
893c2b940b
- fix typo in RagDollControl
|
13 yıl önce |