Commit History

Author SHA1 Message Date
  sgold bff90dc9ee Bugfix: issue #631 (MeshCollisionShape constructor requires a triangle mesh) in trunk 11 years ago
  sgold 5eb5f0d2cc remove 8 octree optimization files from trunk 11 years ago
  sgold f5ccf45aed improve inline documentation in AbstractShadowRenderer.java ... trunk 11 years ago
  sgold 33487ad8cb Bugfix: issue #635 (center WireBox on BoundingBox) in trunk 11 years ago
  rem..om df66664f98 Committed a patch for ARGB8 and BGRA8 support 11 years ago
  rem..om 8c2c62d01f KinematicRagdollControl now throws a proper exception when the skeleton control is not found on the model. 11 years ago
  sgold 693fea52bc Bugfix: issue #622 (FlybyCamera zooms to negative FOV) in trunk 11 years ago
  sgold b30ca28704 Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk 11 years ago
  sgold babb2cdce8 Bugfix: issue #613 (ClassCastException during read) in trunk 11 years ago
  sgold f5acd4f1b7 Bugfix: issue #615 (backward Dome normals) in trunk 11 years ago
  sgold e4b56f2976 Bugfix: issue #614 (name of SYSRQ key) in trunk 11 years ago
  bre..om db8302fecd TerrainLighting.frag refactored to allow for omitted texture layers 11 years ago
  bre..om 910e12fbab new alphamaps for terrain test data 11 years ago
  Kae..pl eb0ee795a7 Feature: added support for 'Maintain volume' constraint. 11 years ago
  Kae..pl dc045d9630 Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list 11 years ago
  rem..om 743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. 11 years ago
  rem..om 87b84949ab Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
  Kae..pl 561b1c2ddf Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. 11 years ago
  nor..67 ddd12b88b8 SDK: 11 years ago
  rem..om 826900a5d3 LightScatteringFilter : changed the way the light shafts are blended into the original scene. 11 years ago
  rem..om b997470504 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread 11 years ago
  nor..67 2e3912e253 SDK: 11 years ago
  Kostya c439fc91ba Added support of UInt vertex indexes on iOS if available 11 years ago
  nor..67 d29e95da06 - update jdk version info 11 years ago
  nor..67 e645ff1c8d - use both blender versions in BlenderTool 11 years ago
  nor..67 ed5f1d0dee - use new blender version in BlenderTool 11 years ago
  nor..67 b638dff880 - include effects package when building blender importer 11 years ago
  nor..67 9df246324d iOS 11 years ago
  nor..67 eac0f14cab SDK 11 years ago
  nor..67 10f675b23b SDK 11 years ago