Kae..pl
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c0f0f0ca9e
Bugfix: BlenderModelLoader attached root objects to the scene node before applying the constraints; this sometimes caused NPE to occur while applying the constraints
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12 anos atrás |
bre..om
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d61ac1afe5
Added alphamap rename tool to the terrain editor. Removing a texture layer now clears all alpha for that layer
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12 anos atrás |
PSp..om
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a2a39bd0d5
Added a connected check to DefaultClient's channel-based
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12 anos atrás |
PSp..om
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db8dc8d4fa
Added a toString() method to DisconnectInfo.
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12 anos atrás |
sha..RD
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2abf8218be
* Fix 64 bit native bullet compile on windows. 64 bit build requires using mingw-w64 instead of mingw32. Also if mingw-w64 is used, both 32 bit and 64 bit are supported.
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12 anos atrás |
PSp..om
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cc2d4cd83f
Future-proofing JmeVersion now in case we want to
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12 anos atrás |
PSp..om
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16428d82aa
Marking as non-version specific.
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12 anos atrás |
rem..om
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ade8d30d8c
Shadows : post pass is no longer rendered when there is no geometry that cast shadows, avoiding rendering what ever there is in the graphic memory in that particular case.
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12 anos atrás |
rem..om
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6f6b123936
Changed the javadoc of AudioNode to clarify its behaviour when it's positional or not and regarding mono and stereo format audio sources
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12 anos atrás |
PSp..om
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596b5a0060
Modifying an exception to log warning to actual do
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12 anos atrás |
Kae..pl
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11d77cfdc2
Refactoring: removed unused methods.
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12 anos atrás |
sha..RD
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8538706254
* Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/)
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12 anos atrás |
sha..RD
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c9c4bdeb54
* Javadoc clarification in Spatial.setCullHint and setBatchHint (http://hub.jmonkeyengine.org/forum/topic/spatial-setcullhint-documentation/)
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12 anos atrás |
iwg..ic
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6a39a6b5ba
Add isEnabled to PhysicsControl interface
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12 anos atrás |
Kae..pl
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ebef55aecf
Refactoring: removing AbstractBlenderLoader class, it turned out to be unneded and made some unnecessary mess in the code.
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12 anos atrás |
voi..om
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cde9e514f0
Nifty GUI: improve mouse click interoperability between Nifty and Jme
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12 anos atrás |
rem..om
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74f2b0a4c7
Fix TestMusicStreaming crash due to sound being positional and stereo
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12 anos atrás |
Kae..pl
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eda3e8d725
Feature: sky generated textures can be generated agains a cube or a sphere of a selected size. By default a sphere is now used. This makes the sky look entirely seamless.
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12 anos atrás |
Kae..pl
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535a6dd8ce
Bugfix: fixed an issue when UV coordinates were not applied even though the mesh had them defined (the bug occured when the mesh had materials, UV's and no textures).
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12 anos atrás |
Kae..pl
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04ed5d1467
Bugfix: several minor bugfixes and improvements.
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12 anos atrás |
Kae..pl
|
e2cc42e6f3
Bugfix: making blender importer NOT to crash when coming accross Depth24Stencil8 image type.
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12 anos atrás |
Kae..pl
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23cc867e38
Bugfix: making the importer NOT to crash when coming accross OCEAN type of generated texture (this is a new texture type).
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12 anos atrás |
Kae..pl
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517dece348
Refactoring: optimisations to generated textures loading (will affect some of them).
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12 anos atrás |
Kae..pl
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4ecc911b69
Feature: added bottom texture for the sky during sky loading.
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12 anos atrás |
Kae..pl
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66f1a0302f
Refactoring: removing unnecesary System.out's. ;)
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12 anos atrás |
Kae..pl
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eb7e7bbaad
Feature: added sky loading.
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12 anos atrás |
iwg..ic
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592303181e
Android: Rewrite of EGL config chooser. ConfigType is also now deprecated so that egl* protected parameters in AndroidHarness can be used. These new parameters are copied into AppSettings and then used in AndroidConfigChooser to define the minimum requirements for selecting an appropriate egl config. If a different config is choosen, the AppSettings are updated so users can detect the currently used values.
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12 anos atrás |
iwg..ic
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c1c9fc871a
Add alpha bits to AppSettings. Currently only to be used for Android EGL config choosing.
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12 anos atrás |
Kae..pl
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f94ad2b37a
Bugfix: fixed an issue with improper normals direction in merged vertices in mirror modifier.
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12 anos atrás |
rem..om
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f0aff05d41
ShaderNodes : UnshadedNodes now supports hardware skinning, and discard threshold
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12 anos atrás |