Историја ревизија

Аутор SHA1 Порука Датум
  Sha..om c8b3ae7f64 * Fix issue 518 пре 13 година
  ShA..Rd 9ad757596b * Fixed issue where using images with pregenerated mips would cause performance loss due to them being generated again and again пре 13 година
  ShA..Rd 96c4b31e0f * Partial fix for issue 532 and issue 533 пре 13 година
  Kae..pl 9e60eda71a Fix for loading smooth meshes. (One small step for java compiler is a huge step for blender importer :D) пре 13 година
  iwg..om 39f265f50e Adding Android Sensor support as simulated joysticks. Only orientation is supported right now, more sensor types to be added later. When device orientation changes, Joystick[0] is updated just like using an actual joystick. Users need to add "joystickEventsEnabled = true" to the MainActivity to enable the orientation joystick so battery life is conserved if sensor data is not desired. See http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for the long history. пре 13 година
  Kae..pl fa426feb08 Wrapping cameras into CameraNode. пре 13 година
  Kae..pl be5428736d Wrapping Light into LightNodes (this allows to add constraints and properties to lights). пре 13 година
  rem..om e253546982 ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty. пре 13 година
  rem..om 5c9afd9d59 LightNode now properly works with SpotLight пре 13 година
  nor..67 23e949974a - change default error message of engine пре 13 година
  Kae..pl 1bad383be2 Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded. пре 13 година
  Kae..pl 6c2f7288b7 Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used. пре 13 година
  Kae..pl 49c47f8174 Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet). пре 13 година
  Kae..pl 4fb6ba58c7 Fix to colorband loading. Preventing a crash when less than 4 cursors are used. пре 13 година
  Kae..pl 0fd34d3535 Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur. пре 13 година
  PSp..om c6bc0bf79b Added a null listener check just to help track down пре 13 година
  nor..67 e154d0ebab - change fix for Android SDK 20 build file flaw пре 13 година
  nor..67 1c1afd5712 - add fix for Android SDK 20 build file flaw пре 13 година
  nor..67 a98fbb83b6 - change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx) пре 13 година
  nor..67 639449db4d - update lwjgl to 2.8.4 (applet and desktop) пре 13 година
  nor..67 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) пре 13 година
  bre..ns cf103e191d axis-aligned terrain tool snapping support, thanks @shirkit пре 13 година
  bre..ns 2cf1455867 removed the leftovers of the terrain editor border tool пре 13 година
  bre..ns 0fe8394916 terrain tool changes and improvements, thanks @Shirkit пре 13 година
  dan..om 133bd21ab9 - Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance. пре 13 година
  nor..67 c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) пре 13 година
  nor..67 abfc4d6c45 - add some javadoc to PhysicsRayTestResult пре 13 година
  nor..67 64cadc1284 - remove deprecated methods from RagDollControl пре 13 година
  nor..67 893c2b940b - fix typo in RagDollControl пре 13 година
  nor..67 5ab8b477ed - update bullet binaries from latest nightly пре 13 година