Commit History

Author SHA1 Message Date
  Stephen Gold ce862bc09e IndexBuffer: resolve a javadoc warning 5 years ago
  Stephen Gold 3a5f9661ab jme3-terrain: handle 2 more ByteBuffer cases 5 years ago
  matthias plasser c85e2bcfd4 Fixes #1341: AudioBuffer.updateData only allows direct buffers (#1342) 5 years ago
  Stephen Gold 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
  rvandoosselaer 9a84e72f03 Clean up the test case and add some more context. #1340 5 years ago
  rvandoosselaer 227de6f22a Add a check to see if the NB_PROBES identifier is defined. Fixes #1340 5 years ago
  rvandoosselaer ded268a660 Add a check to see if the NB_PROBES identifier is defined. Fixes #1340 5 years ago
  Riccardo Balbo 6d2ea28108 Fix last query not closed in profiler 5 years ago
  Ali-RS 0bdb0159be Fixed an issue with AndroidNativeImageLoader which was opening stream twice. (#1338) 5 years ago
  Stephen Gold 969e2808e4 correct some typographic errors in Billboard100.frag comments 5 years ago
  Stephen Gold a96dbe8604 elimiate incidental hard tabs from jme3-examples 5 years ago
  Stephen Gold efc9c443de elimiate incidental hard tabs from jme3-core 5 years ago
  Jérôme 1acd1d299a Removes tabs 5 years ago
  Jérôme 0e0c75c85c Migrate TestOgreComplexAnim to new anim system 5 years ago
  Jérôme 61cbaa72ee Migrate TestBlenderObjectAnim to new anim system 5 years ago
  Jérôme 821a18be21 Migrate TestCutomAnim to the new Animation system 5 years ago
  Jérôme 68c6f71c73 Migrate TestSpatialAnim to the new Anim class 5 years ago
  Grabli66 21cbdb5da3 Fixes error of loading assets 5 years ago
  MeFisto94 7e3ae5e8ca Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized 5 years ago
  MeFisto94 828ca9212a UBO: Re-order the caps detection for a more clean code. 5 years ago
  MeFisto94 5100d0b995 UBO: GL_INVALID_ENUM on Mesa 5 years ago
  MeFisto94 66f316b3aa Fixes SSBO causing GL_INVALID_ENUM in Debug Mode 5 years ago
  MeFisto94 f68d88937f GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 years ago
  MeFisto94 728a07a25f Fixing PBR on <= GLSL 130: 5 years ago
  MeFisto94 4c2c3fa375 GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException 5 years ago
  MeFisto94 00281b21a1 GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present. 5 years ago
  MeFisto94 b00c245e8e GLDebug: Use a method handle instead of a string comparison to increase the performance 5 years ago
  Stephen Gold 9be8f5dd3a Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 years ago
  MeFisto94 9dfbcde88c Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110 5 years ago
  Riccardo Balbo 391e0dc6d0 Update checkout action to v2 5 years ago