Revīziju vēsture

Autors SHA1 Ziņojums Datums
  rem..om cf389fc84c Merged changes r11023,r11022,r11028,r11029 to graddle restructure 12 gadi atpakaļ
  rem..om 4e63056be9 SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself 12 gadi atpakaļ
  rem..om fd8a69707b Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks 12 gadi atpakaļ
  rem..om 54ab14e5ae Merged commits r11015 to gradle restructure branch. 12 gadi atpakaļ
  rem..om e65d6ea44b Merged commits r11009 to r11012 to gradle restructure branch. 12 gadi atpakaļ
  rem..om 4ac9babeb2 Merged commit r11007 to gradle restructure branch 12 gadi atpakaļ
  Kae..pl c78585c62e Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one). 12 gadi atpakaļ
  Kae..pl aa0b311495 Bugfix: fixed how blender importer handled ambient light. 12 gadi atpakaļ
  Kae..pl 240f5471dd Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light). 12 gadi atpakaļ
  Kae..pl 3284164a25 Feature: added support for 'Copy transform' constraint. 12 gadi atpakaļ
  Kae..pl 595dc4cd8a Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model. 12 gadi atpakaļ
  Kae..pl 69978c710e Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes). 12 gadi atpakaļ
  nor..67 ad7013e228 - fix bullet physics space to execute all tasks, thanks to @madjack 12 gadi atpakaļ
  Kae..pl bbe6fc5567 Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale. 12 gadi atpakaļ
  Kae..pl 4c8369f17e Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null. 12 gadi atpakaļ
  Kae..pl f71490c7dd Updating blender sources to the most recent state. 12 gadi atpakaļ
  rem..om af58df2fc0 Swich geometry sorting to tim sort. 12 gadi atpakaļ
  rem..om 75e82e47f2 Fixed an issue in animControl where the onanimCycleDone was called too early. 12 gadi atpakaļ
  rem..om bace22528f Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898 12 gadi atpakaļ
  iwg..ic a0badf9d4c Add jar packaging for android native bullet builds 12 gadi atpakaļ
  iwg..ic 766ebef96d WIP: Add support to build the Native Bullet for Android (only building, not packaging into jar file yet) 12 gadi atpakaļ
  iwg..ic a8a664b76b Import commit 10930 from the experimental branch to support Bullet file list changes in the future (and fix build of Bullet 2.82) 12 gadi atpakaļ
  iwg..ic 5453d4f5e9 Improve checking of when to download and unzip the source OpenAL Soft files 12 gadi atpakaļ
  iwg..ic 5b2a661f56 Add support for downloading and building OpenAL Soft for native Android audio 12 gadi atpakaļ
  iwg..ic 71938ff80d fix android.mk for OpenAL Soft build 12 gadi atpakaļ
  iwg..ic 8069f10d30 add android ndk build path 12 gadi atpakaļ
  nor..67 a845665cca gradle-restructure: 12 gadi atpakaļ
  rem..om d7189e6aa4 Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered. 12 gadi atpakaļ
  rem..om 912f560f6e Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up 12 gadi atpakaļ
  rem..om db3f3c16d2 Filters have now a displayDebug method called adfter the filter has been rendered 12 gadi atpakaļ