shadowislord
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cfcc86dd8b
* When creating display pixel format, do not use withSRGB as it could cause display creation to fail (when gamma correction is enabled). Based on online research, it seems that it is not necessary, and simply enabling SRGB writes on the main framebuffer is enough.
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11 年之前 |
shadowislord
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52cd458601
* Added two missing 32-bit image formats to TestImageRaster: ARGB8 and BGRA8
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11 年之前 |
shadowislord
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406d244e01
* ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher
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11 年之前 |
shadowislord
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71472bbf90
Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine
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11 年之前 |
shadowislord
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65d83b37f0
* Deprecated LTC and LATC texture formats, OpenGL3+ does not support them. Instead RGTC / BC5 must be used.
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11 年之前 |
normen
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202267e398
Merge pull request #143 from davidB/fix_npe
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11 年之前 |
David Bernard
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2f248d15df
SDK: fix NPE in JmeGeometry.propertyChange
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11 年之前 |
normen
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16beac352f
Merge pull request #141 from davidB/wip_scenecomposer
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11 年之前 |
normen
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99301d0aa6
Merge pull request #142 from davidB/wip_sdk_properties_control
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11 年之前 |
David Bernard
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95bbbefb6f
SDK: fix JmeGenericControl to display initial value of Property and inherited Property (grouped by class)
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11 年之前 |
David Bernard
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76088011a7
gitignore: ignore directory instead of files
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11 年之前 |
David Bernard
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aa7718f33a
gitignore: add explicit list of private files to ignore
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11 年之前 |
David Bernard
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3631493284
Revert ".gitignore : simplify + ignore private"
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11 年之前 |
David Bernard
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0e5e58a1f8
.gitignore : simplify + ignore private
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11 年之前 |
Normen Hansen
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a6b24c91ea
SDK:
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11 年之前 |
shadowislord
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1a1d74f83e
* More sanity checking when enabling sRGB pipeline, to ensure its actually supported before calling any sRGB related functions. Also provide more log messages if something is odd or goes wrong.
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11 年之前 |
shadowislord
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ce761cd20b
Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine
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11 年之前 |
shadowislord
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7d8c95f9c8
* Remove references to esoteric EXT_abgr and EXT_bgra extensions entirely, which might even be causing issues on some systems, instead replaced with standard OpenGL 1.2 constants
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11 年之前 |
shadowislord
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60fa6a7e38
Merge pull request #128 from GreenCubes/patch-1
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11 年之前 |
shadowislord
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bf9a30f8ba
Merge pull request #140 from phr00t/master
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11 年之前 |
Phr00t
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dd042344d8
reduced code duplication
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11 年之前 |
Phr00t
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0f76dc2cbd
Ability to emit a certain number of particles
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11 年之前 |
shadowislord
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465e2b2280
* Make sure to set texture max level depending on whether mipmaps are to be generated, included in texture, or not required at all - this reduces memory allocated by GPU for textures that do not use mipmaps.
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11 年之前 |
shadowislord
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68cb1e900f
Automatically upload GLSL 1.0 shaders as GLSL 1.1 if using desktop OpenGL to allow stricter error checking.
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11 年之前 |
shadowislord
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76147fc5f7
* Throw exception if the spot light computed cosine angle is not valid
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11 年之前 |
shadowislord
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7cdc473e14
* Fix broken generation of classpath for jMonkeyEngine3.jar
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11 年之前 |
shadowislord
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6680a1dec4
* FilterPostProcessor now crashes early if packed float texture isn't supported - since it is now required by all filters
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11 年之前 |
shadowislord
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0989d40256
* Ensure mipmapping is disabled for skies
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11 年之前 |
shadowislord
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99af4d9bd5
* Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead
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11 年之前 |
shadowislord
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f31911f039
* Fix java 8 syntax error in UdpEndpoint
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11 年之前 |