提交歷史

作者 SHA1 備註 提交日期
  shadowislord cfcc86dd8b * When creating display pixel format, do not use withSRGB as it could cause display creation to fail (when gamma correction is enabled). Based on online research, it seems that it is not necessary, and simply enabling SRGB writes on the main framebuffer is enough. 11 年之前
  shadowislord 52cd458601 * Added two missing 32-bit image formats to TestImageRaster: ARGB8 and BGRA8 11 年之前
  shadowislord 406d244e01 * ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher 11 年之前
  shadowislord 71472bbf90 Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine 11 年之前
  shadowislord 65d83b37f0 * Deprecated LTC and LATC texture formats, OpenGL3+ does not support them. Instead RGTC / BC5 must be used. 11 年之前
  normen 202267e398 Merge pull request #143 from davidB/fix_npe 11 年之前
  David Bernard 2f248d15df SDK: fix NPE in JmeGeometry.propertyChange 11 年之前
  normen 16beac352f Merge pull request #141 from davidB/wip_scenecomposer 11 年之前
  normen 99301d0aa6 Merge pull request #142 from davidB/wip_sdk_properties_control 11 年之前
  David Bernard 95bbbefb6f SDK: fix JmeGenericControl to display initial value of Property and inherited Property (grouped by class) 11 年之前
  David Bernard 76088011a7 gitignore: ignore directory instead of files 11 年之前
  David Bernard aa7718f33a gitignore: add explicit list of private files to ignore 11 年之前
  David Bernard 3631493284 Revert ".gitignore : simplify + ignore private" 11 年之前
  David Bernard 0e5e58a1f8 .gitignore : simplify + ignore private 11 年之前
  Normen Hansen a6b24c91ea SDK: 11 年之前
  shadowislord 1a1d74f83e * More sanity checking when enabling sRGB pipeline, to ensure its actually supported before calling any sRGB related functions. Also provide more log messages if something is odd or goes wrong. 11 年之前
  shadowislord ce761cd20b Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine 11 年之前
  shadowislord 7d8c95f9c8 * Remove references to esoteric EXT_abgr and EXT_bgra extensions entirely, which might even be causing issues on some systems, instead replaced with standard OpenGL 1.2 constants 11 年之前
  shadowislord 60fa6a7e38 Merge pull request #128 from GreenCubes/patch-1 11 年之前
  shadowislord bf9a30f8ba Merge pull request #140 from phr00t/master 11 年之前
  Phr00t dd042344d8 reduced code duplication 11 年之前
  Phr00t 0f76dc2cbd Ability to emit a certain number of particles 11 年之前
  shadowislord 465e2b2280 * Make sure to set texture max level depending on whether mipmaps are to be generated, included in texture, or not required at all - this reduces memory allocated by GPU for textures that do not use mipmaps. 11 年之前
  shadowislord 68cb1e900f Automatically upload GLSL 1.0 shaders as GLSL 1.1 if using desktop OpenGL to allow stricter error checking. 11 年之前
  shadowislord 76147fc5f7 * Throw exception if the spot light computed cosine angle is not valid 11 年之前
  shadowislord 7cdc473e14 * Fix broken generation of classpath for jMonkeyEngine3.jar 11 年之前
  shadowislord 6680a1dec4 * FilterPostProcessor now crashes early if packed float texture isn't supported - since it is now required by all filters 11 年之前
  shadowislord 0989d40256 * Ensure mipmapping is disabled for skies 11 年之前
  shadowislord 99af4d9bd5 * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 11 年之前
  shadowislord f31911f039 * Fix java 8 syntax error in UdpEndpoint 11 年之前