提交历史

作者 SHA1 备注 提交日期
  nor..67 d29e95da06 - update jdk version info 12 年之前
  nor..67 e645ff1c8d - use both blender versions in BlenderTool 12 年之前
  nor..67 ed5f1d0dee - use new blender version in BlenderTool 12 年之前
  nor..67 b638dff880 - include effects package when building blender importer 12 年之前
  nor..67 9df246324d iOS 12 年之前
  nor..67 eac0f14cab SDK 12 年之前
  nor..67 10f675b23b SDK 12 年之前
  Kostya 03892ed642 Enable VBO on iOS 12 年之前
  Kae..pl 6132141f9f Feature: added support for fog loading from blender file. 12 年之前
  Kostya 5afe5b35c1 Added iOS java rendering classes 12 年之前
  Kostya be38e480b7 Initial iOS core library classes submit 12 年之前
  rem..om 2cc64abfa9 Applied abies patch so that the BatchNode.clone properly works. 12 年之前
  rem..om 4b02c8a952 Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox 12 年之前
  rem..om 5b7b7b0c8f Fix some corner cases in ShadowUtil after last commit 12 年之前
  rem..om 31b9c41e8a SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself 12 年之前
  rem..om 1ef4c21391 Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks 12 年之前
  phr00t 8aeb523043 uses temporary variables instead of object creation; much faster & efficient 12 年之前
  phr00t 414a20fc5f temp boundingbox for shadowutil use 12 年之前
  rem..om 5d02fe1c20 Made trunk sync with commit r11019 and commit r11020 12 年之前
  Kae..pl 84aa234446 Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one). 12 年之前
  dan..om fc8be06297 - Reverted the addition of the break; statement. 12 年之前
  dan..om 687eb0ff19 - Removed SafeArray usage as it wasn't used. 12 年之前
  bre..om 6f28e6e98b Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge. 12 年之前
  Kae..pl fa845e33c8 Bugfix: fixed how blender importer handled ambient light. 12 年之前
  phr00t b06cdfc77c use temp variables instead of creating new ones to improve memory usage 12 年之前
  phr00t 77a2af25c4 avoids creating iterators, accesses param's backing array directly for greater performance 12 年之前
  phr00t 7bb046730f using getParamsMap() for jME3 performance improvements in DefineList 12 年之前
  phr00t 988fdd2f9e added getParamsMap() for jME3 performance improvements in Technique/DefineList 12 年之前
  Kae..pl 623c038f97 Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light). 12 年之前
  rickard e0be0d563c Added "shin" to HumanoidRagdollPreset so that Jaime works better with the KinematicRagdollControl 12 年之前