PSp..om
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db8dc8d4fa
Added a toString() method to DisconnectInfo.
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12 년 전 |
sha..RD
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2abf8218be
* Fix 64 bit native bullet compile on windows. 64 bit build requires using mingw-w64 instead of mingw32. Also if mingw-w64 is used, both 32 bit and 64 bit are supported.
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12 년 전 |
PSp..om
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cc2d4cd83f
Future-proofing JmeVersion now in case we want to
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12 년 전 |
PSp..om
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16428d82aa
Marking as non-version specific.
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12 년 전 |
rem..om
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ade8d30d8c
Shadows : post pass is no longer rendered when there is no geometry that cast shadows, avoiding rendering what ever there is in the graphic memory in that particular case.
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12 년 전 |
rem..om
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6f6b123936
Changed the javadoc of AudioNode to clarify its behaviour when it's positional or not and regarding mono and stereo format audio sources
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12 년 전 |
PSp..om
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596b5a0060
Modifying an exception to log warning to actual do
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12 년 전 |
Kae..pl
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11d77cfdc2
Refactoring: removed unused methods.
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12 년 전 |
sha..RD
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8538706254
* Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/)
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12 년 전 |
sha..RD
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c9c4bdeb54
* Javadoc clarification in Spatial.setCullHint and setBatchHint (http://hub.jmonkeyengine.org/forum/topic/spatial-setcullhint-documentation/)
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12 년 전 |
iwg..ic
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6a39a6b5ba
Add isEnabled to PhysicsControl interface
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12 년 전 |
Kae..pl
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ebef55aecf
Refactoring: removing AbstractBlenderLoader class, it turned out to be unneded and made some unnecessary mess in the code.
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12 년 전 |
voi..om
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cde9e514f0
Nifty GUI: improve mouse click interoperability between Nifty and Jme
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12 년 전 |
rem..om
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74f2b0a4c7
Fix TestMusicStreaming crash due to sound being positional and stereo
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12 년 전 |
Kae..pl
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eda3e8d725
Feature: sky generated textures can be generated agains a cube or a sphere of a selected size. By default a sphere is now used. This makes the sky look entirely seamless.
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12 년 전 |
Kae..pl
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535a6dd8ce
Bugfix: fixed an issue when UV coordinates were not applied even though the mesh had them defined (the bug occured when the mesh had materials, UV's and no textures).
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12 년 전 |
Kae..pl
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04ed5d1467
Bugfix: several minor bugfixes and improvements.
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12 년 전 |
Kae..pl
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e2cc42e6f3
Bugfix: making blender importer NOT to crash when coming accross Depth24Stencil8 image type.
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12 년 전 |
Kae..pl
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23cc867e38
Bugfix: making the importer NOT to crash when coming accross OCEAN type of generated texture (this is a new texture type).
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12 년 전 |
Kae..pl
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517dece348
Refactoring: optimisations to generated textures loading (will affect some of them).
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12 년 전 |
Kae..pl
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4ecc911b69
Feature: added bottom texture for the sky during sky loading.
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12 년 전 |
Kae..pl
|
66f1a0302f
Refactoring: removing unnecesary System.out's. ;)
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12 년 전 |
Kae..pl
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eb7e7bbaad
Feature: added sky loading.
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12 년 전 |
iwg..ic
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592303181e
Android: Rewrite of EGL config chooser. ConfigType is also now deprecated so that egl* protected parameters in AndroidHarness can be used. These new parameters are copied into AppSettings and then used in AndroidConfigChooser to define the minimum requirements for selecting an appropriate egl config. If a different config is choosen, the AppSettings are updated so users can detect the currently used values.
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12 년 전 |
iwg..ic
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c1c9fc871a
Add alpha bits to AppSettings. Currently only to be used for Android EGL config choosing.
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12 년 전 |
Kae..pl
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f94ad2b37a
Bugfix: fixed an issue with improper normals direction in merged vertices in mirror modifier.
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12 년 전 |
rem..om
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f0aff05d41
ShaderNodes : UnshadedNodes now supports hardware skinning, and discard threshold
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12 년 전 |
Kae..pl
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915638a370
Refactoring: vertices and normals bind poses are now generated instead of read from the file (as suggested in ArmatureModifier ;).
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12 년 전 |
Kae..pl
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2a00f1ccb0
Refactoring: removed unnecessary return type from the modifiers (it was never used).
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12 년 전 |
Kae..pl
|
8df3569688
Refactoring: small reorganisation of ObjectHelper class.
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12 년 전 |