コミット履歴

作者 SHA1 メッセージ 日付
  Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) 13 年 前
  rem..om c3ed68cfbb AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE 13 年 前
  rem..om bc0207f1fc BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase. 13 年 前
  nor..67 b7affd0147 - optimize BatchNode a bit 13 年 前
  sky..ok 0345dd9601 Better Javadoc for PhysicsVehicle#getForwardVector(Vector3f) 13 年 前
  Sha..om 9aacd96926 * PostShadowPSSM: Made texSize const, to fix shader error 13 年 前
  nor..67 904d835742 Add variable quality and video file frame count to VideoRecorderAppState, thanks to @entrusc 13 年 前
  rem..om 732955a56c fixed BoundingBox merge method javadoc 13 年 前
  rem..om e5b99b5035 ShadowUtil now use tempVars instead of instantiating new objects 13 年 前
  rem..om cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light 13 年 前
  rem..om bf55974bf4 Changed the way post shadow pass is done. It's now a technique of the lighting material definition. 13 年 前
  rem..om 7445565df3 Fixed buffer overflow when increasing the size of a BitmapText (issue 486) 13 年 前
  Sha..rd 7c101bb097 * Forgot to commit the test case 13 年 前
  Sha..rd 02742f720f * AppSettings now supports floating point values 13 年 前
  bre..ns 64b736f2e9 fix a bug in terrain getHeight for some edge cases 13 年 前
  rem..om e3ed779fc9 Committed iwgeric patch for native bullet PhysicCollisionEvent 13 年 前
  rem..om a8bfb54b02 Fixed the mix up in fromAngles method's javadoc in Quaternion, pitch is Attitude and roll is Bank 13 年 前
  rem..om f156b31ce1 Spline now clones the control points to not keep a reference on the given vector. 13 年 前
  rem..om a4c1fd7670 Fixed naming of pitch, yaw, roll thing in rotation that was wrong. Now they are named xAngle, yAngle, zAngle in Spatial and Quaternion. Pitch , Yaw, Roll are just mentionned in the javadoc. 13 年 前
  bre..ns 3dc9a591b7 whoops, I blame jesus for not adding this class 13 年 前
  bre..ns a1249b551d * refactored terrain lod to move most of the lod code to the control 13 年 前
  PSp..om 198979bf5a Removed setEnabled() and isEnabled() from the Control 13 年 前
  PSp..om 4e12127f27 Remove the fragile camNode.getControl(0).setEnabled() 13 年 前
  nor..67 0e315d57da SDK: 13 年 前
  nor..67 72c6689656 SDK: 13 年 前
  Sha..rd 828c8071f6 * Fix BufferUtils.destroyDirectBuffer() in OpenJDK7 13 年 前
  Sha..rd 8973175783 * Try to fix linkVertices in TangentBinormalGenerator (prevent assigning same tangent to verts with different texcoord) 13 年 前
  Sha..rd 2cdeb6ebff * Fix animation blending from bind pose issue 13 年 前
  rem..om 203bc00a7d Lighting material now normalize normal value read from the normal map to avoid banding artifacts 13 年 前
  rem..om fecf355de2 ChaseCam : changed all private attributes and methods to protected so people can extend the chaseCam behavior as they see fit. 13 年 前