Historia zmian

Autor SHA1 Wiadomość Data
  rvandoosselaer ded268a660 Add a check to see if the NB_PROBES identifier is defined. Fixes #1340 5 lat temu
  Riccardo Balbo 6d2ea28108 Fix last query not closed in profiler 5 lat temu
  Ali-RS 0bdb0159be Fixed an issue with AndroidNativeImageLoader which was opening stream twice. (#1338) 5 lat temu
  Stephen Gold 969e2808e4 correct some typographic errors in Billboard100.frag comments 5 lat temu
  Stephen Gold a96dbe8604 elimiate incidental hard tabs from jme3-examples 5 lat temu
  Stephen Gold efc9c443de elimiate incidental hard tabs from jme3-core 5 lat temu
  Jérôme 1acd1d299a Removes tabs 5 lat temu
  Jérôme 0e0c75c85c Migrate TestOgreComplexAnim to new anim system 5 lat temu
  Jérôme 61cbaa72ee Migrate TestBlenderObjectAnim to new anim system 5 lat temu
  Jérôme 821a18be21 Migrate TestCutomAnim to the new Animation system 5 lat temu
  Jérôme 68c6f71c73 Migrate TestSpatialAnim to the new Anim class 5 lat temu
  Grabli66 21cbdb5da3 Fixes error of loading assets 5 lat temu
  MeFisto94 7e3ae5e8ca Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized 5 lat temu
  MeFisto94 828ca9212a UBO: Re-order the caps detection for a more clean code. 5 lat temu
  MeFisto94 5100d0b995 UBO: GL_INVALID_ENUM on Mesa 5 lat temu
  MeFisto94 66f316b3aa Fixes SSBO causing GL_INVALID_ENUM in Debug Mode 5 lat temu
  MeFisto94 f68d88937f GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 lat temu
  MeFisto94 728a07a25f Fixing PBR on <= GLSL 130: 5 lat temu
  MeFisto94 4c2c3fa375 GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException 5 lat temu
  MeFisto94 00281b21a1 GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present. 5 lat temu
  MeFisto94 b00c245e8e GLDebug: Use a method handle instead of a string comparison to increase the performance 5 lat temu
  Stephen Gold 9be8f5dd3a Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 6 lat temu
  MeFisto94 9dfbcde88c Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110 5 lat temu
  Riccardo Balbo 391e0dc6d0 Update checkout action to v2 5 lat temu
  Toni Helenius 1e7e12ee69 Fix for resizing the window (issue 1191) (#1308) 5 lat temu
  Stephen Gold f0e09b2a9e main.yml: add Gradle-wrapper validation to several jobs 5 lat temu
  Toni Helenius 1198908555 Lwjgl3 restart input handle (#1268) 5 lat temu
  Stephen Gold fecd018fae BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299) 5 lat temu
  Stephen Gold b102eabb56 Fixes issue #1286 6 lat temu
  Riccardo Balbo 836455826b Fix openal-soft dead link 6 lat temu