Историја ревизија

Аутор SHA1 Порука Датум
  travis-ci e12261eaa5 [ci skip] bullet: update linux natives пре 8 година
  Riccardo Balbo af60797efd Update to bullet 2.86.1 (#698) пре 8 година
  Dennis 02bc779866 Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702) пре 8 година
  javasabr 642b9f4d39 added dependences to native libs пре 8 година
  javasabr 97efa6be65 We need to update lwjgl from 3.0.0 to 3.1.0(3.1.2 requires to change code), because start from the version they use other solution with native libraries and other user can overwrite these dependences from jME. пре 8 година
  Nehon de009e2ea7 Added the Glow technique to PBR material so that it can work with the bloom filter. пре 8 година
  Julien Gouesse 0dc65efc25 Merge pull request #701 from shamanDevel/opencl-gc-patch пре 8 година
  Sebastian Weiß 3a7dedeba0 formatting, as always :( пре 8 година
  Sebastian Weiß 28e4c9848f Removed call to Runtime.getRuntime().gc() every 10 frames, added call to Reference.clear() when an object is explicitly deleted. пре 8 година
  Alexandr Brui 6785087057 Added a possibility to resize env cameras. (#699) пре 8 година
  Alexandr Brui 6e5e85f7ac Update the water filter (#693) пре 8 година
  Alexandr Brui 3058c218c5 Added missed imports. (#691) пре 8 година
  Alexandr Brui 10bc250db7 Fix of the one parameter of shadows render. (#688) пре 8 година
  empirephoenix b21cff5cfa Merge pull request #687 from JavaSaBr/fix_lwjgl_buffer_2 пре 8 година
  NemesisMate edd9a78291 Added alpha blending option to terrain lightings to allow alpha stencil textures. (#689) пре 8 година
  javasabr a50b1f1d2f added synchronizing during freeing memory from a deallocator. пре 8 година
  empirephoenix c6f1da0602 Merge pull request #684 from JavaSaBr/fix_lwjgl_buffer пре 8 година
  Nehon 6ed4abf29e ShaderNodes: changed the way condition are used for variable declaration. пре 8 година
  javasabr 51876d6ada to prev. пре 8 година
  javasabr 76cd4e6eca added support multi-threading allocations for LWJGL Buffer Allocator. пре 8 година
  Nehon 85dc89b0aa Shader Nodes: changed the way uniforms were replaced in the code, they are now assigned as any other input except for samplers that can't be assigned. пре 8 година
  Nehon 385d2caeed Shader Nodes: Shader compatibility for texture function is now handled at generation time пре 8 година
  Alexandr Brui 8abf23b2f2 Added missed gl versions (#680) пре 8 година
  empirephoenix b56c9c79fc Merge pull request #679 from stephengold/master пре 8 година
  empirephoenix a2d7ec7f95 Merge pull request #683 from jmecn/master пре 8 година
  Yan 22d73a57cd Update UniformBinding.java пре 8 година
  Yan e67cb0b0a9 Merge pull request #1 from jMonkeyEngine/master пре 8 година
  Nehon 54f283e8d2 Fixed an issue where the color space of a texture mat param was disregarded when loaded from a j3o. пре 8 година
  Nehon debd62ee87 Display generated source in the ShaderNode test пре 8 година
  Nehon 5ac5731ebf Better error reporting when loading shaderNodeDefinition пре 8 година